/* SCCS Id: @(#)wbdefs.h 3.1 93/01/08 /* Copyright (c) Kenneth Lorber, Bethesda, Maryland, 1992, 1993. */ /* NetHack may be freely redistributed. See license for details. */ #include #include #include #include #include #include #include #include #ifdef AZTEC_C #include #include #else #ifdef _DCC #include #include #include #include #include #else #include #include #include #include #include #endif #endif #include #include #include #include #include #ifdef IDCMP_CLOSEWINDOW #include #ifndef INTUI_NEW_LOOK #define INTUI_NEW_LOOK 1 #endif #endif #define R_DISK 1 /* Refresh reasons */ #define R_WINDOW 2 #define R_SCROLL 3 #define PLAYERMENU 0 #define MENU_PROJECT 0 /* so we can shuffle them around easily */ #define ITEM_HELP 0 #define ITEM_ABOUT 1 #define ITEM_SCORES 2 #define ITEM_RECOVER 3 #define ITEM_CONFIG 4 #define ITEM_QUIT 5 #define MENU_GAME 1 #define ITEM_INFO 0 #define ITEM_COPYOPT 1 #define ITEM_DISCARD 2 #define ITEM_RENAME 3 #define GADSCROLL 1 /* The scroll bar */ #define GADNEWGAME 2 /* New Game requested */ #define GADSCRLUP 3 /* Scroll Up Gadget */ #define GADSCRLDOWN 4 /* Scroll Down Gadget */ #define GADINFOSCRL 5 /* The scroll bar */ #define GADQUESTYES 6 #define GADQUESTNO 7 #define GADCOMSTR 8 #define GADCHARNAME 9 #define GADOUTFILE 10 #define GADCATNAME 11 #define GADDOGNAME 12 #define GADSTRSAVE 15 #define GADSTRLEVELS 16 #define GADSTRPATH 17 #define GADSTRPENS 18 #define GADSTRHACKDIR 19 #define GADCONFSAVE 21 #define GADCONFLOAD 22 #define GADCONFNAME 23 #define GADTOOLUP 24 #define GADTOOLDOWN 25 #define GADADDTOOL 26 #define GADDELTOOL 27 #define GADTOOLTYPES 28 #define GADSTRCANCEL 29 #define GADHELPOKAY 30 #define GADHELPFRWD 31 #define GADHELPBKWD 32 #define GADEDITOPTS 33 #define GADRESTDIR 34 #define GADRESTOLD 35 #define GADRESTNEW 36 #define GADRESTCAN 37 #define GADRESTOKAY 38 #define GADSAVEINFO 39 #define GADUSEINFO 40 #define GADQUITINFO 41 #define GADPLNAME 42 #define GADOPTOKAY 243 #define GADOPTCANCEL 244 /* * Option gadgets GadgetID's */ #define GADOCOLOR 101 #define GADOCONFIRM 102 #define GADODISCLOSE 103 #define GADOFIXINV 104 #define GADONULL 105 #define GADOTIME 106 #define GADONEWS 107 #define GADOHELP 108 #define GADOFLUSH 109 #define GADORESTONSPACE 110 #define GADOPICKUP 111 #define GADOSOUND 112 #define GADONUMBERPAD 113 #define GADOSAFEPET 114 #define GADOSILENT 115 #define GADOTOMBSTONE 116 #define GADOVERBOSE 117 #define GADOSTANDOUT 118 #define GADOSORTPACK 119 #define GADOFEMALE 120 #define GADOIGNINTR 121 #define GADOPACKORDER 122 #define GADODOGNAME 123 #define GADOCATNAME 124 #define GADOFRUIT 125 #define GADOOBJECTS 126 #define GADOASKSAVE 127 #define GADOCANCEL 128 #define GADOOKAY 129 #define GADOCHKPOINT 130 #define GADOHILITEPET 131 #define GADOLEGACY 132 #define GADOLITCORRIDOR 133 #define GADOSHOWEXP 134 #define GADOSHOWSCORE 135 #define GADONAME 136 #define GADOSCORE 137 #define GADOPALETTE 138 #define GADOWINDOWTYPE 139 #define GADOMSGHISTORY 140 #define GADOPICKUPTYPES 141 #define GADOPETTYPE 142 /* Definition of workbench size layout */ #define ORIGINX ( win->BorderLeft + 5 ) #define ORIGINY ( win->BorderTop + Message.Height + 5 ) #define CORNERX ( win->Width - win->BorderRight ) #define CORNERY ( win->Height - win->BorderBottom ) /* String buffer in String Gadget */ #define Sbuff(gd) (((struct StringInfo*)((gd)->SpecialInfo))->Buffer) /* The string gadgets' buffers */ #define StrPath (Sbuff(&Conf_StrPath)) #define StrOptions (Sbuff(&Conf_StrOptions)) #define StrHackdir (Sbuff(&Conf_StrHackdir)) #define StrPens (Sbuff(&Conf_StrPens)) #define StrLevels (Sbuff(&Conf_StrLevels)) #define StrSave (Sbuff(&Conf_StrSave)) #define StrConf (Sbuff(&Conf_ConfigName)) #define RstDir (Sbuff(&Rst_RestDir)) #define RstOld (Sbuff(&Rst_RestOld)) #define RstNew (Sbuff(&Rst_RestNew)) #define StrString (Sbuff(&Str_String)) #define StrTools (Sbuff(&Info_ToolTypes)) #define StrPlayer (Sbuff(&Info_Player)) #define GAMEIMAGE "HackExe:NetHack" #define GAMESTACK 50000 #define PATH_IDX 0 #define OPTIONS_IDX 1 #define HACKDIR_IDX 2 #define LEVELS_IDX 3 #define SAVE_IDX 4 #define PENS_IDX 5 #define NUMIDX 6 #define PL_RANDOM 0 #define PL_ARCHEOLOGIST 1 #define PL_BARBARIAN 2 #define PL_CAVEMAN 3 #define PL_ELF 4 #define PL_HEALER 5 #define PL_KNIGHT 6 #define PL_PRIEST 7 #define PL_ROGUE 8 #define PL_SAMURAI 9 #define PL_TOURIST 10 #define PL_VALKYRIE 11 #define PL_WIZARD 12 #define MENUITEMNO( menu, itm, sitm ) FULLMENUNUM( menu, itm, sitm ) #define GADWIDTH( gad ) max((gad)->Width, \ strlen((gad)->GadgetText->IText) * win->RPort->TxWidth) /* Horizontal space between gadgets */ #define GADINCX 10 /* Vertical space between gadgets */ #define GADINCY (win->RPort->TxHeight + 1) #define NO_FLASH 0 #define FLASH 1