"GamePlay handler. Runs the actual gameplay." from gameengine import GameEngine def load_game_resources(): pass class GamePlay(GameEngine): def __init__(self, prevhandler): GameEngine.__init__(self, prevhandler) self.changestate('gamestart') # override the level end so we can draw the mission complete message def levelend_start(self): GameEngine.levelend_start(self) self.levelend_message.draw()