createRoom(40, 30, "images/"..codename.."/pozadi.png") setRoomWaves(5, 10, 5) room = addModel("item_fixed", 0, 0, [[ XXXXXXX....XXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXX......................XXXXXXXXXXX XXXXXXX......................XXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXX....XXXXXXXXXXX X.......................X....X.........X X......................................X X....................................XXX X...XX.................................X X...XXX....XXXX..X..XXXXXXXXXXXXX......X X...XXX....XXXXXXXXXXXXXXXXXXXXXX......X X...X......X...................X.......X X...X..........................X.......X X...X..........................X.......X X...XXXXXXXX..X..XXXXXXXXX....XX.......X X...XXXXXXXXXXXXXXXXXXXXXX....XX.......X X...XX..............X..................X X...XX.................................X X...XX.................................X X...XXX....XXXX..X..XXXXXXXXXXXXX......X X...XXX....XXXXXXXXXXXXXXXXXXXXXX......X X...X......X...................XX......X X...X..........................XX......X X..............................XX......X X...XXXXXXXX..X..XXXXXXXXX....XXX......X X...XXXXXXXXXXXXXXXXXXXXXX....XXX......X X...X...............X...........X......X X...X...........................X......X X......................................X XXXXXXXXXXXXXXX..X..XXXXXXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ]]) addItemAnim(room, "images/"..codename.."/knihovna-zed1.png") universal = addModel("item_light", 25, 4, [[ XX ]]) addItemAnim(universal, "images/"..codename.."/drahokam_00.png") -- extsize=5; first="drahokam 0.BMP" item_light = addModel("item_light", 18, 21, [[ XX XX ]]) addItemAnim(item_light, "images/"..codename.."/koruna_00.png") -- extsize=5; first="koruna0.BMP" item_light = addModel("item_light", 18, 11, [[ XX XX ]]) addItemAnim(item_light, "images/"..codename.."/koruna_00.png") -- extsize=5; first="koruna0.BMP" item_light = addModel("item_light", 12, 26, [[ XX XX ]]) addItemAnim(item_light, "images/"..codename.."/svicen.png") item_light = addModel("item_light", 12, 16, [[ XX XX ]]) addItemAnim(item_light, "images/"..codename.."/svicen.png") item_light = addModel("item_light", 12, 6, [[ XX XX ]]) addItemAnim(item_light, "images/"..codename.."/svicen.png") small = addModel("fish_small", 5, 27, [[ XXX ]]) addFishAnim(small, LOOK_RIGHT, "images/fishes/small") big = addModel("fish_big", 5, 25, [[ XXXX XXXX ]]) addFishAnim(big, LOOK_RIGHT, "images/fishes/big") item_heavy = addModel("item_heavy", 6, 7, [[ XXXXXX ]]) addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png") item_heavy = addModel("item_heavy", 25, 12, [[ XXXXXX ]]) addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png") item_heavy = addModel("item_heavy", 6, 17, [[ XXXXXX ]]) addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png") item_heavy = addModel("item_heavy", 25, 22, [[ XXXXXX ]]) addItemAnim(item_heavy, "images/"..codename.."/3-ocel.png") item_heavy = addModel("item_heavy", 32, 10, [[ X X X X X X X ]]) addItemAnim(item_heavy, "images/"..codename.."/7-ocel.png") pc2 = addModel("item_light", 31, 17, [[ XXX ]]) addItemAnim(pc2, "images/"..codename.."/prsten-3_00.png") -- extsize=5; first="prsten-31.BMP" switcher = addModel("item_light", 35, 5, [[ XXX ]]) addItemAnim(switcher, "images/"..codename.."/vazav.png") pf2 = addModel("item_light", 25, 5, [[ XXX ]]) addItemAnim(pf2, "images/"..codename.."/prsten-_00.png") -- extsize=1; first="prsten-5.BMP" item_light = addModel("item_light", 7, 5, [[ XXX ]]) addItemAnim(item_light, "images/"..codename.."/vazav.png") item_light = addModel("item_light", 4, 6, [[ XXX ]]) addItemAnim(item_light, "images/"..codename.."/vazav1.png") db1 = addModel("item_light", 4, 5, [[ XXX ]]) addItemAnim(db1, "images/"..codename.."/drahokam_b_00.png") -- extsize=1; first="drahokam b2.BMP" pf1 = addModel("item_light", 7, 6, [[ XXX ]]) addItemAnim(pf1, "images/"..codename.."/prsten-_00.png") -- extsize=1; first="prsten-5.BMP" item_light = addModel("item_light", 23, 7, [[ XXX ]]) addItemAnim(item_light, "images/"..codename.."/vazav.png") db2 = addModel("item_light", 20, 6, [[ XXX ]]) addItemAnim(db2, "images/"..codename.."/drahokam_b_00.png") -- extsize=1; first="drahokam b0.BMP" item_light = addModel("item_light", 22, 5, [[ XXX ]]) addItemAnim(item_light, "images/"..codename.."/vazav1.png") pazur = addModel("item_light", 33, 4, [[ XXX ]]) addItemAnim(pazur, "images/"..codename.."/prsten-4.png") pc1 = addModel("item_light", 20, 4, [[ XXX ]]) addItemAnim(pc1, "images/"..codename.."/prsten-2_00.png") -- extsize=5; first="prsten-21.BMP" item_light = addModel("item_light", 26, 6, [[ X X ]]) addItemAnim(item_light, "images/"..codename.."/amfora_cervena-a.png") item_light = addModel("item_light", 27, 6, [[ X X ]]) addItemAnim(item_light, "images/"..codename.."/pohar.png") item_light = addModel("item_light", 28, 6, [[ X X ]]) addItemAnim(item_light, "images/"..codename.."/amfora_zelena-a.png") item_light = addModel("item_light", 29, 6, [[ X X ]]) addItemAnim(item_light, "images/"..codename.."/amfora-a.png") item_light = addModel("item_light", 30, 6, [[ X X ]]) addItemAnim(item_light, "images/"..codename.."/vaza_cervena-a.png") item_light = addModel("item_light", 4, 4, [[ XX ]]) addItemAnim(item_light, "images/"..codename.."/pohar-a.png") item_light = addModel("item_light", 20, 5, [[ XX ]]) addItemAnim(item_light, "images/"..codename.."/amfora.png") item_light = addModel("item_light", 21, 7, [[ XX ]]) addItemAnim(item_light, "images/"..codename.."/vaza_cervena.png") item_light = addModel("item_light", 24, 6, [[ XX ]]) addItemAnim(item_light, "images/"..codename.."/amfora_zelena.png") krystal = addModel("item_light", 12, 25, [[ X ]]) addItemAnim(krystal, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 13, 25, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 18, 20, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 19, 20, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 12, 15, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 13, 15, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 18, 10, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 19, 10, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 12, 5, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP" item_light = addModel("item_light", 13, 5, [[ X ]]) addItemAnim(item_light, "images/"..codename.."/krystal_00.png") -- extsize=27; first="krystal0.BMP"