-- ----------------------------------------------------------------- -- Init -- ----------------------------------------------------------------- local function prog_init() initModels() sound_playMusic("music/rybky01.ogg") local pokus = getRestartCount() local roompole = createArray(1) -- ------------------------------------------------------------- local function prog_init_room() local pom1, pom2, pomb1, pomb2 = 0, 0, false, false room.uvod = 0 room.namet = 0 return function() if metla.X == 12 and (metla.Y == 12 or metla.Y == 13 or metla.Y == 14) and not isReady(big) and not small:isOut() then roompole[0] = 1 end if isReady(small) and isReady(big) and no_dialog() then if room.uvod == 0 then addm(random(40) + 10, "kos-m-uklid" ..random(3)) addv(random(20), "kos-v-poradek"..random(3)) room.uvod = random(150) + 50 elseif room.uvod == 2 then room.uvod = 1 switch(roompole[0]){ [0] = function() pom1 = random(2) end, [1] = function() pom1 = 2 roompole[0] = roompole[0] + 1 end, [2] = function() pom1 = random(5) end, } if pom1 < 3 then addv(0, "kos-v-koste"..pom1) end elseif room.namet == 0 and random(100) < 3 and metla.Y >= 15 then room.namet = 1 pom1 = random(3) if pom1 > 0 then pom1 = pom1 + 1 end addm(40, "kos-m-zamet"..pom1) if random(100) < 70 then addm(random(20) + 10, "kos-m-zamet1") end end end end end -- ------------------------------------------------------------- local function prog_init_metla() return function() if odd(game_getCycles()) then switch(metla.afaze){ [0] = function() if metla.dir == dir_left or metla.dir == dir_right then metla.afaze = 2 end end, [1] = function() if metla.dir == dir_left or metla.dir == dir_right then metla.afaze = 3 - metla.afaze else metla.afaze = 0 end end, [2] = function() if metla.dir == dir_left or metla.dir == dir_right then metla.afaze = 3 - metla.afaze else metla.afaze = 0 end end, } end metla:updateAnim() end end -- -------------------- local update_table = {} local subinit subinit = prog_init_room() if subinit then table.insert(update_table, subinit) end subinit = prog_init_metla() if subinit then table.insert(update_table, subinit) end return update_table end local update_table = prog_init() -- ----------------------------------------------------------------- -- Update -- ----------------------------------------------------------------- function prog_update() for key, subupdate in pairs(update_table) do subupdate() end end