dialogId("dir-m-rada0", "font_small", "Stuff yourself with your advice.") dialogStr("Garde tes conseils pour toi.") dialogId("dir-m-rada1", "font_small", "We know that very well.") dialogStr("Nous savons ça parfaitement.") dialogId("dir-m-rada2", "font_small", "Get lost.") dialogStr("Oublie moi.") dialogId("dir-m-rada3", "font_small", "My patience is running out.") dialogStr("Ma patience est à bout.") dialogId("dir-m-rada4", "font_small", "Arrgh... I`ll smash it to pieces.") dialogStr("Arrgh... Je vais le casser en petits morceaux.") dialogId("dir-v-rada0", "font_big", "Ignore it, let it talk.") dialogStr("Ignore le, laisse le causer.") dialogId("dir-v-rada1", "font_big", "Let us think.") dialogStr("Réfléchissons.") dialogId("dir-v-rada2", "font_big", "This was some advice, again.") dialogStr("Ce doit être quelque indice, à nouveau.") dialogId("dir-v-rada3", "font_big", "It's a shame I have no ears. I could plug them.") dialogStr("Je suis désolé, je n'ai pas d'oreilles. Je pourrais les boucher.") dialogId("dir-v-rada4", "font_big", "I am fed up to my gills with its nonsense.") dialogStr("J'y perds mes branchies avec ces non-sens.") dialogId("dir-hs-uvod0", "font_statue", "It would be easiest if you") dialogStr("Ca serait plus facile si vous...") dialogId("dir-hs-uvod1", "font_statue", "You would be better off if you") dialogStr("Vous serez meilleurs si vous...") dialogId("dir-hs-uvod2", "font_statue", "It would help you if you") dialogStr("Ca vous aiderait si vous...") dialogId("dir-hs-uvod3", "font_statue", "I have an idea. What if you") dialogStr("J'ai une idée. Si vous...") dialogId("dir-hs-uvod4", "font_statue", "Sorry to interrupt, but what if you") dialogStr("Désolé d'interrompre, mais si vous...") dialogId("dir-hs-konec0", "font_statue", "demolish some wall.") dialogStr("Détruisez quelque mur.") dialogId("dir-hs-konec1", "font_statue", "break off a few stones from the wall and plug the holes with them.") dialogStr("Enlever quelques pierres du mur et boucher les trous avec.") dialogId("dir-hs-konec2", "font_statue", "plug those holes with something so that that hooked steel wouldn`t get stuck there.") dialogStr("Boucher ces trous avec quelque chose, ainsi ce clou ne gênera plus personne.") dialogId("dir-hs-konec3", "font_statue", "smash that pillar by the exit.") dialogStr("Jette ce pilier par la sortie.") dialogId("dir-hs-konec4", "font_statue", "saw off some of that hooked steel.") dialogStr("Faites attention aux clous.") dialogId("dir-hs-konec5", "font_statue", "rearrange the objects so that you can swim out.") dialogStr("Réarrangez les objets ainsi vous pourrez nagez hors du tableau.") dialogId("dir-hs-konec6", "font_statue", "solve it somehow and get to the next level.") dialogStr("Trouvez la solution et allez au niveau suivant.") dialogId("dir-hs-konec7", "font_statue", "start to think about it really hard.") dialogStr("Vous commencez à penser que c'est vraiment dur.") dialogId("dir-hs-konec8", "font_statue", "swim out through that hole on the left.") dialogStr("Nagez à travers ce trou, sur la gauche.")