createRoom(52, 15, "images/"..codename.."/utes-p.png") setRoomWaves(5, 10, 5) room = addModel("item_fixed", 0, 0, [[ XXXXXXXXXXXXXXXXXXXXX................XX....XXXXXXXXX XXXXXXXXXXXXXXXXXXXX..........XXX...XXXXXXXXXXXXXXXX XXXXXXXXXXXXXXXXXXX..........XXXXXXXXXXXXXXXXXXXXXXX .XXXXXXXXXXXXXXXXXX...........XXXXXXXXX............. .XXXXXXXXXXXXXXXXX............XXXX.................X ..XXXXXXXXXXXXXXXX......XXXXXXX...................XX ...XXXXXXXXXXXXXX................................XXX ......XXXXXXXXXX.........................XXXXXXXXXXX ......XXXXXXXXX..........................XXXXXXXXXXX .......XXXXXX....................................... ..................................................XX X................................................XXX X......X.XXXXXXXX...............................XXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX........XXXXX XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ]]) addItemAnim(room, "images/"..codename.."/utes-w.png") item_heavy = addModel("item_heavy", 20, 2, [[ XXXXX.... ....X.... ....XXXXX ]]) addItemAnim(item_heavy, "images/"..codename.."/1-ocel.png") matrace = addModel("item_light", 27, 12, [[ XXXX ]]) addItemAnim(matrace, "images/"..codename.."/matrace.png") small = addModel("fish_small", 44, 4, [[ XXX ]]) addFishAnim(small, LOOK_LEFT, "images/fishes/small") big = addModel("fish_big", 43, 10, [[ XXXX XXXX ]]) addFishAnim(big, LOOK_LEFT, "images/fishes/big") lastura = addModel("item_light", 5, 11, [[ XX .X ]]) addItemAnim(lastura, "images/"..codename.."/plz_00.png") -- extsize=6; first="plz0.BMP" snek1 = addModel("item_light", 41, 6, [[ X ]]) addItemAnim(snek1, "images/"..codename.."/malysnek_00.png") -- extsize=3; first="malysnek1.BMP" snek2 = addModel("item_light", 43, 6, [[ X ]]) addItemAnim(snek2, "images/"..codename.."/malysnek_00.png") -- extsize=3; first="malysnek1.BMP" dvere = addModel("item_light", 15, 10, [[ X X ]]) addItemAnim(dvere, "images/"..codename.."/musla.png")