-- ----------------------------------------------------------------- -- Init -- ----------------------------------------------------------------- local function prog_init() initModels() sound_playMusic("music/rybky02.ogg") local pokus = getRestartCount() -- ------------------------------------------------------------- local function prog_init_room() local pom1, pom2, pomb1, pomb2 = 0, 0, false, false room.uvod = 0 room.ooceli = 0 room.maladole = 0 room.velkadole = random(2) return function() if isReady(small) and isReady(big) and no_dialog() then if room.uvod == 0 then adddel(random(15) + 10) switch(random(5)){ [0] = function() addv(0, "pot-v-slus") addm(random(8), "pot-m-dik") end, [1] = function() addv(0, "pot-v-cepic") addm(random(8), "pot-m-klob") end, [2] = function() addv(0, "pot-v-hlave") addm(random(8), "pot-m-zima") end, [3] = function() addm(0, "pot-m-pujc") addv(random(8), "pot-v-leda") end, [4] = function() addm(0, "pot-m-velik") addv(random(8), "pot-v-kras") end, } if pokus == 1 or random(100) < 15 then room.uvod = 1 else room.uvod = 2 end elseif room.uvod == 1 then addv(20 + random(30), "pot-v-lod") addm(9, "pot-m-soud") addv(2, "pot-v-jmeno") adddel(10) room.uvod = 2 elseif room.ooceli == 0 and (big.X == 16 and big.Y == 3 and big:isLeft() or big.X < 16 and big.Y == 4) then switch(random(2)){ [0] = function() addv(0, "pot-v-nehnu") end, [1] = function() addv(0, "pot-v-trub") end, } switch(random(2)){ [0] = function() addm(15, "pot-m-nezb") end, [1] = function() addm(15, "pot-m-dovn") end, } room.ooceli = 1 elseif room.maladole == 0 and small.Y >= 12 and random(100) < 5 then switch(random(2)){ [0] = function() addm(5, "pot-m-zatuch") end, [1] = function() addm(5, "pot-m-moc") end, } if random(100) < 50 or pokus == 1 then addv(random(10), "pot-v-plav") end room.maladole = 1 elseif room.velkadole == 0 and big.Y > 11 then addv(random(10), "pot-v-nikdo") room.velkadole = 1 elseif room.velkadole < 2 and big.Y >= 14 and not big:isLeft() and random(100) < 8 then if small.Y < 14 or random(100) < 40 then addm(5, "pot-m-vidis") addv(random(3), "pot-v-vidim") else addv(5, "pot-v-ponur") addm(random(5), "pot-m-hnil") end room.velkadole = 2 end end end end -- ------------------------------------------------------------- local function prog_init_meduza() return function() meduza.afaze = random(3) meduza:updateAnim() end end -- -------------------- local update_table = {} local subinit subinit = prog_init_room() if subinit then table.insert(update_table, subinit) end subinit = prog_init_meduza() if subinit then table.insert(update_table, subinit) end return update_table end local update_table = prog_init() -- ----------------------------------------------------------------- -- Update -- ----------------------------------------------------------------- function prog_update() for key, subupdate in pairs(update_table) do subupdate() end end