#ifndef _goal_h #define _goal_h #ifndef _wall_h # include "wall.h" #endif class Vec2; class Goal : public Wall { public: Goal( const Vec2 &v1, const Vec2 &v2 ); virtual ~Goal(); virtual void Info(); protected: // virtual Real HitFromBall( Ball *b ); virtual void CollideWithBall( Ball *b ); }; #endif