/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * ********************************************************************/ #ifdef USE_NETWORK #include "constants.h" #include "sender.h" #include "../server.h" #include "../../game/game.h" #include "../../game/gameplay_action.h" #include "../../player/player.h" #include "../../utils/string.h" namespace Network { namespace FreeDoko { /** ** the cards are distributed ** ** @param hands distributed hands ** ** @return - ** ** @author Diether Knof ** ** @version 0.7.3 **/ void Interpreter::Sender::gameplay_action(GameplayAction const& action) { this->send("gameplay action: " + action.str()); return ; } // void Interpreter::Sender::gameplay_action(GameplayAction action) /** ** the cards are distributed ** ** @param hands distributed hands ** ** @return - ** ** @author Diether Knof ** ** @version 0.7.3 **/ void Interpreter::Sender::game_distribute_cards(vector hands) { this->send("game: startplayer: " + DK::Utils::String::to_string(this->connection().server().game().startplayer().no()) ); this->send("game: seed: " + DK::Utils::String::to_string(this->connection().server().game().seed()) ); for (unsigned i = 0; i < hands.size(); ++i) { ostringstream ostr; ostr << "game: hand " << i << ": "; HandCards const& cards = hands[i]->cards(); HandCards::const_iterator c = cards.begin(); if (c != cards.end()) { ostr << *c; for (; c != cards.end(); ++c) ostr << ", " << *c; } this->send(ostr.str()); } return ; } // void Interpreter::Sender::game_distribute_cards(vector hands) /** ** the game is started ** ** @param - ** ** @return - ** ** @author Diether Knof ** ** @version 0.7.1 **/ void Interpreter::Sender::game_start() { this->send("game: start"); return ; } // void Interpreter::Sender::game_start() /** ** the game is finished ** ** @param - ** ** @return - ** ** @author Diether Knof ** ** @version 0.7.1 **/ void Interpreter::Sender::game_finish() { this->send("game: finish"); return ; } // void Interpreter::Sender::game_finish() } // namespace FreeDoko } // namespace Network #endif // #ifdef USE_NETWORK