/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * *********************************************************************/ #ifdef USE_NETWORK #ifndef NETWORK_EXCEPTIONS_HEADER #define NETWORK_EXCEPTIONS_HEADER #include "../exception.h" namespace Network { class ServerFailureException : public StdException { public: ServerFailureException() throw() : StdException("connection failure") { } ServerFailureException(ServerFailureException const& exception) : StdException(exception) { } virtual ~ServerFailureException() throw() { } private: // unused ServerFailureException& operator=(ServerFailureException const&); }; // class ServerFailureException : public StdException class ListenerFailureException : public StdException { public: ListenerFailureException() throw() : StdException("connection failure") { } ListenerFailureException(ListenerFailureException const& exception) : StdException(exception) { } virtual ~ListenerFailureException() throw() { } private: // unused ListenerFailureException& operator=(ListenerFailureException const&); }; // class ListenerFailureException : public StdException class ConnectionFailureException : public StdException { public: ConnectionFailureException() throw() : StdException("connection failure") { } ConnectionFailureException(ConnectionFailureException const& exception) : StdException(exception) { } virtual ~ConnectionFailureException() throw() { } private: // unused ConnectionFailureException& operator=(ConnectionFailureException const&); }; // class ConnectionFailureException : public StdException } // namespace Network #endif // #ifndef NETWORK_EXCEPTIONS_HEADER #endif // #ifdef USE_NETWORK