/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * *********************************************************************/ #include "constants.h" #include "seed.h" #include "../game/game.h" namespace OS_NS { /** ** ** constructor ** ** @param ostr output stream ** ** @return - ** ** @version 0.6.7 ** ** @author Diether Knof ** **/ Seed::Seed(ostream* ostr) : OS(OS_TYPE::SEED), ostr(ostr) { return ; } // Seed::Seed() /** ** ** destructor ** ** @param - ** ** @return - ** ** @version 0.6.7 ** ** @author Diether Knof ** **/ Seed::~Seed() { return ; } // Seed::~Seed() /** ** ** the game is opened ** show the seed and the startplayerno ** ** @param game game that is opened ** ** @return - ** ** @version 0.6.7 ** ** @author Diether Knof ** **/ void Seed::game_open(Game const& game) { this->OS::game_open(game); time_t const time_now = time(NULL); *(this->ostr) << "seed: " << setw(8) << this->game().seed() << " (" << this->game().startplayer().no() << ")" << "\t" << ctime(&time_now) << flush; return ; } // void Seed::game_open(Game const& game) /** ** ** the game is opened ** show the gametype (and the soloplayernumber) ** ** @param - ** ** @return - ** ** @version 0.6.7 ** ** @author Diether Knof ** **/ void Seed::game_start() { *(this->ostr) << " " << this->game().type(); if (is_solo(this->game().type())) *(this->ostr) << "\t" << "(soloplayer: " << this->game().soloplayer().no() << ")"; *(this->ostr) << "\n" << flush; return ; } // void Seed::game_start(Game& game) } // namespace OS_NS