/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * **********************************************************************/ #ifdef USE_UI_GTKMM #ifndef GTKMM_RESERVATION_HEADER #define GTKMM_RESERVATION_HEADER #include "htin.h" #include "translations.h" #include "../../game/reservation.h" #include "widgets/sticky_dialog.h" namespace Gtk { class StockButton; class CheckButton; class RadioButton; class Notebook; class Label; } // namespace Gtk #include // needed for 'GtkNotebookPage' namespace UI_GTKMM_NS { class Table; /** ** ** @brief the reservation ** ** @author Diether Knof ** ** @todo ordering of the swines ** **/ class Reservation : public HTIN, public Gtk::StickyDialog { public: Reservation(Table* const table, Player const* const player); ~Reservation(); ::Reservation get(); void draw(bool const update = true); void set_default(); void gametype_changed(int const gametype); void sensitivity_update(); private: void init(); void check_poverty(); void switch_page_event(GtkNotebookPage*, guint pageno); private: Gtk::StockButton* announce_button; Gtk::Notebook* notebook; Gtk::CheckButton* swines_button; Gtk::CheckButton* hyperswines_button; vector gametype_buttons; vector marriage_selector_buttons; private: // unused Reservation(); Reservation(Reservation const& main_window); Reservation& operator=(Reservation const& main_window); }; // class Reservation : public Base, public Gtk::StickyDialog } // namespace UI_GTKMM_NS #endif // #ifdef GTKMM_RESERVATION_HEADER #endif // #ifdef USE_UI_GTKMM