/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * **********************************************************************/ #ifdef USE_UI_GTKMM #ifndef GTKMM_THROWER_HEADER #define GTKMM_THROWER_HEADER #include "../../basistypes.h" #include "../../card/card.h" namespace UI_GTKMM_NS { /** ** ** @brief a thrower for exceptions ** ** since gtkmm does not support exceptions, this class delays the throwing ** of exceptions ** ** @author Diether Knof ** **/ class Thrower { public: enum Type { NONE, GAMESTATUS, CARD }; // enum Type union Exception { GameStatus game_status; Card const* card; }; // union Exception public: Thrower(); ~Thrower(); // whether an exception will be thrown operator bool() const; // whether an exception will be thrown bool will_throw() const; // throws the exception void throw_it() throw(GameStatus, Card); // removes the exception void clear(); // increment the depth void inc_depth(); // decrement the depth, throw when '0' is reached void dec_depth(); // set the depth -- only use if you know exactly why you need it! void set_depth(unsigned const depth); // saves the exception to throw later void operator()(GameStatus const gamestatus, string const& file, unsigned const line); void operator()(Card const& card, string const& file, unsigned const line); private: // the exception to throw PRIV_VAR_R(Exception, exception); // the type of exception PRIV_VAR_R(Type, exception_type); // the depth in the ui calls PRIV_VAR_R(unsigned, depth); // the following variables are used for bug tracking (double throwing) // the file of the throw string file; // the line number of the throw unsigned line; }; // class Thrower } // namespace UI_GTKMM_NS #endif // #ifdef GTKMM_THROWER_HEADER #endif // #ifdef USE_UI_GTKMM