/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * *********************************************************************/ #include "constants.h" #ifdef USE_UI_GTKMM #include "ui.h" #include "main_window.h" #include "menu.h" #include "table.h" #include "trick.h" #include "../../card/trick.h" namespace UI_GTKMM_NS { /** ** ** a new trick is opened ** ** @param trick trick that is opened ** ** @return - ** ** @version 0.6.3 ** ** @author Diether Knof ** **/ void UI_GTKMM::trick_open(::Trick const& trick) { this->thrower.inc_depth(); this->UI::trick_open(trick); this->main_window->menu->trick_open(); this->table->draw_all(); this->thrower.dec_depth(); return ; } // void UI_GTKMM::trick_open(::Trick const& trick) /** ** ** the trick is full. ** show the 'full trick'-window or wait ** ** @param - ** ** @return - ** ** @version 0.6.1 ** ** @author Diether Knof ** **/ void UI_GTKMM::trick_full() { this->thrower.inc_depth(); this->main_window->menu->announcements_update(); this->table->trick_full(); this->thrower.dec_depth(); return ; } // void UI_GTKMM::trick_full() /** ** ** move the trick in the pile of the winnerplayer ** ** @param - ** ** @return - ** ** @version 0.5.2 ** ** @author Diether Knof ** **/ void UI_GTKMM::trick_move_in_pile() { this->thrower.inc_depth(); this->table->trick_move_in_pile(); this->thrower.dec_depth(); return ; } // void UI_GTKMM::trick_move_in_pile(trick) /** ** ** the trick is closed ** ** @param - ** ** @return - ** ** @version 0.5.2 ** ** @author Diether Knof ** ** @todo all ** **/ void UI_GTKMM::trick_close() { this->thrower.inc_depth(); this->UI::trick_close(); this->thrower.dec_depth(); return ; } // void UI_GTKMM::trick_close() } // namespace UI_GTKMM_NS #endif // #ifdef USE_UI_GTKMM