/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * **********************************************************************/ #ifdef USE_UI_TEXT #ifndef UI_TEXT_SETTINGS_HEADER #define UI_TEXT_SETTINGS_HEADER #include "ui.h" namespace UI_TEXT_NS { /** ** ** @brief interface for viewing and changing the settings ** ** @author Diether Knof ** **/ class UI_Text::Settings { public: Settings(UI_Text* const ui); virtual ~Settings(); // enter the settings and take only commands till the settings are left virtual void enter(); // interprets the read linj virtual bool interpret_line(); // interprets the command virtual bool interpret_command(string const& command); // show all settings virtual void show() const; // show the given setting virtual void show(int const type) const; // show the given setting virtual void show(string const& name) const; private: UI_Text* const ui; private: // unused Settings(); Settings(Settings const& ui); Settings& operator=(Settings const& ui); }; // class UI_Text::Settings } // namespace UI_TEXT_NS #endif // #ifdef UI_TEXT_SETTINGS_HEADER #endif // #ifdef USE_UI_TEXT