/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * *********************************************************************/ #include "constants.h" #ifdef USE_UI_TEXT #include "ui.h" namespace UI_TEXT_NS { /** ** ** let the user select a card for the given player ** ** @param player the player who is to play a card ** ** @return the selected card ** ** @version 0.5.4 ** ** @author Diether Knof ** ** @todo all ** **/ Card UI_Text::card_get(Player const& player) { DEBUG_CALLING(INFO_UI_TEXT, "UI_Text::card_get(player)"); DEBUG_RETURNING(Card(), INFO_UI_TEXT, "UI_Text::card_get(player)"); } // Card UI_Text::card_get(Player const& player) /** ** ** the given player has played 'card. ** remove the card from the hand ** ** @param card the played card ** @param player the player who has played the card ** ** @return - ** ** @version 0.5.4 ** ** @author Diether Knof ** ** @todo all ** **/ void UI_Text::card_played(Card const& card, Player const& player) { DEBUG_CALLING(INFO_UI_TEXT, "UI_Text::played_card(player, card)"); DEBUG_RETURNING(VOID, INFO_UI_TEXT, "UI_Text::played_card(player, card)"); } // void UI_Text::card_player(Card const& card, Player const& player) /** ** ** the given player has made the announcement 'announcement' ** ** @param announcement the annoucnement ** @param player the player who has made the announcement ** ** @return - ** ** @version 0.5.4 ** ** @author Diether Knof ** ** @todo all ** **/ void UI_Text::announcement_made(Announcement const& announcement, Player const& player) { DEBUG_CALLING(INFO_UI && INFO_UI_TEXT, "UI_Text::announcement_made(announcement, player)"); DEBUG_RETURNING(VOID, INFO_UI && INFO_UI_TEXT, "UI_Text::announcement_made(card, player)"); } // void UI_Text::announcement_made(Announcement const& announcement, Player const& player) } // namespace UI_TEXT_NS #endif // #ifdef USE_UI_TEXT