/********************************************************************** * * FreeDoko a Doppelkopf-Game * * Copyright (C) 2001-2007 by Diether Knof and Borg Enders * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You can find this license in the file 'gpl.txt'. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * Contact: * Diether Knof dknof@gmx.de * Borg Enders borg@borgsoft.de * **********************************************************************/ #ifndef CLASS_UI_DUMMY_HEADER #define CLASS_UI_DUMMY_HEADER #include "../basistypes.h" #include "ui.h" /** ** ** @brief a dummy ui class (no user interaction) ** ** @author Diether Knof ** **/ class UI_Dummy : public UI { public: // constructor UI_Dummy(); // destructor ~UI_Dummy(); // the party is closed void party_close(); // return a reservation (should not be called) Reservation reservation_get(Player const& player); // return a card to play (should not be called) HandCard card_get(Player const& player); // return cards to shift (should not be called) HandCards poverty_shift(Player& player); // return whether to accept the poverty (should not be called) bool poverty_take_accept(Player& player, unsigned const cardno); // return cards to return (should not be called) HandCards poverty_cards_change(Player& player, HandCards const& cards); // return the partner for the genscher (should not be called) Player const* genscher_partner(); // information for the user void information(Translator::Translation const& message, INFORMATION::Type const type); // an error has occured void error(string const& message); private: // unused UI_Dummy(UI_Dummy const&); UI_Dummy& operator=(UI_Dummy const&); }; // class UI_Dummy : public UI #endif // #ifndef CLASS_UI_DUMMY_HEADER