% -*- mode: flyspell; mode: fill -*- ---------------------------------------------------------------------- * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA ---------------------------------------------------------------------- This file was generated using dialed. If you have questions concerning FreedroidRPG, please send an email to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText=" Hello!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=61 PositionY=200 Subtitle="Hello. I'm Doc Moore. I'm the medic of this town." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=1 ChangeOption=0 ChangeToValue=0 ChangeOption=10 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=1 OptionText=" Do you also trade in medical equipment?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=156 PositionY=200 Subtitle="Sure. Here is what I can offer today." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=1 ChangeOption=0 ChangeToValue=0 DoSomethingExtra="InitTradeWithCharacter:DocMoore" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=2 OptionText=" Doc, I took some of those brain enlargement pills..." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=294 PositionY=143 OnCondition="CookieIsPlanted:doc_healed_tux:" JumpToOption=5 ElseGoto=4 ChangeOption=2 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=3 OptionText=" What can you tell me about strength pills?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=205 PositionY=38 Subtitle="Strength pills are only one variant of a fantastic scientific breakthrough that happened shortly before the Great Assault." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Three kinds of enhancement pills were developed. One for strength, one for dexterity and one for magic abilities." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="These pills work on a nanotechnological basis with small machines connecting to your muscle and nerve tissue." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The machines connect together and form some inorganic artificial tissue that has been optimized for certain qualities." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Since this invention only came shortly before the Great Assault, these pills are now very rare." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="But if you should get them, even better, because the effects are permanent, and as far as we can tell, there aren't any side effects!" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=3 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=4 OptionText="THIS WILL NEVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=365 PositionY=94 Subtitle="Oh no, not another one. These pills are almost pure biological waste." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Taking this stuff almost equals delayed suicide." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Now, take this antidote. It should remove the dangerous substances within your body." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="But remember, I'll only give you this help once, cause you didn't know the effects." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Should you take that junk again, I won't feel responsible for what happens to you any more." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=4 ChangeToValue=0 ChangeOption=2 ChangeToValue=0 DoSomethingExtra="GiveItem:79" DoSomethingExtra="PlantCookie:doc_healed_tux:" DoSomethingExtra="OpenQuestDiaryEntry:M0E1:" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=5 OptionText="THIS WILL NEVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=365 PositionY=192 Subtitle="Sorry, but I already gave you some medical help." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="If you poison yourself, that's entirely your business and I'm not responsible." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="As far as I am concerned, in this town everyone gets everything equally." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=5 ChangeToValue=0 ChangeOption=20 ChangeToValue=1 ChangeOption=2 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=6 OptionText="ON MISSION 0 WAS ASSIGNED..." OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=49 PositionY=71 OnCondition="MissionAssigned:0" JumpToOption=8 ElseGoto=7 ChangeOption=6 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="yes" ---------------------------------------------------------------------- New Option Nr=7 OptionText="DO NOTHING" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=139 PositionY=35 ChangeOption=7 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=8 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=134 PositionY=110 ChangeOption=3 ChangeToValue=1 ChangeOption=8 ChangeToValue=0 OnCondition="MissionComplete:0" JumpToOption=7 ElseGoto=9 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=9 OptionText="THIS SHOULD ENABLE..." OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=214 PositionY=137 ChangeOption=2 ChangeToValue=1 ChangeOption=9 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=10 OptionText=" Can you fix me up?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=155 PositionY=274 Subtitle="Sure, as the only doctor of this slowly growing community, I'm responsible for everyone's health." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="However, self-inflicted damage might be exempted from this rule in some cases..." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="There, it's done. You're completely fixed. You can go now." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=10 ChangeToValue=0 ChangeOption=0 ChangeToValue=0 ChangeOption=11 ChangeToValue=1 ChangeOption=12 ChangeToValue=1 DoSomethingExtra="PlantCookie:doc_healed_tux:" DoSomethingExtra="CompletelyHealTux" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=11 OptionText=" What do you mean, self-inflicted damage?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=155 PositionY=347 Subtitle="Now you see that idiotic Bender character on my doorstep?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="He took these stupid brain enlargement pills. So no problem, he came to me to fix him. But guess what?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="He took them again against my strict advice. Now he thinks he can drain my antidote supplies? He's wrong." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="He won't get anything from me anymore. It would be unfair to the community to waste all the supplies on him, and that's my final word on that." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=11 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=12 OptionText=" Can you fix me up?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=155 PositionY=274 Subtitle="Sure, as the only doctor of this slowly growing community, I'm responsible for everyone's health." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="However, self-inflicted damage might be exempted from this rule in some cases..." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="There, it's done. You're completely fixed. You can go now." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=10 ChangeToValue=0 ChangeOption=0 ChangeToValue=0 ChangeOption=12 ChangeToValue=1 DoSomethingExtra="CompletelyHealTux" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=20 OptionText=" Doc... I really want the antidote." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="No! I am not giving it to you. Forget about it." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=20 ChangeToValue=0 ChangeOption=21 ChangeToValue=1 ChangeOption=30 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=21 OptionText=" My patience is running out. Give me the antidote. Now." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="No! Over my dead body." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=21 ChangeToValue=0 ChangeOption=22 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=22 OptionText=" Your wish is my command." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Huh? What?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=22 ChangeToValue=0 LinkedTo:23 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=23 OptionText=" Humans... You are so interesting. I always wanted to know how much blood do you exacly have." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Don't do this. Don't do this." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=23 ChangeToValue=0 LinkedTo:24 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=24 OptionText=" Prepare Doc. The experiment begins." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Don't do this! DON'T DO THIS!" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="AAAAAAAAAAAA!" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=24 ChangeToValue=0 LinkedTo:25 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=25 OptionText=" Ugh. Human blood is disgusting. At least four liters. I feel sick." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle=" . . ." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=25 ChangeToValue=0 LinkedTo:26 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=26 OptionText=" I guess this means I get to inherit all your stuff. I hope you don't mind if I take everything?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle=" . . ." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=26 ChangeToValue=0 LinkedTo:27 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=27 OptionText=" Good. I am very glad not to hear a disapproval." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle=" . . . " ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=27 ChangeToValue=0 DoSomethingExtra="GiveItem:1:15" DoSomethingExtra="GiveItem:2:10" DoSomethingExtra="GiveItem:48:10" DoSomethingExtra="GiveItem:79:5" DoSomethingExtra="GiveItem:121" DoSomethingExtra="DropDead" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=30 OptionText=" Forget it. Getting the antidote is not worth the effort." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="I am not giving it to you, and that won't change." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=30 ChangeToValue=0 ChangeOption=22 ChangeToValue=0 ChangeOption=20 ChangeToValue=0 ChangeOption=21 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText=" See you later." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=512 PositionY=290 Subtitle="See you later." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=99 ChangeToValue=1 DoSomethingExtra="EndDialog" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"