% -*- mode: flyspell; mode: fill -*- ---------------------------------------------------------------------- * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA ---------------------------------------------------------------------- This file was generated using dialed. If you have questions concerning FreedroidRPG, please send an email to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText=" Hi... Erm... Who are you?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=68 PositionY=275 Subtitle="Duncan McNamara, The Red Guard's resident bomb maker, at your service." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=0 ChangeToValue=0 ChangeOption=90 ChangeToValue=0 ChangeOption=1 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=1 OptionText=" I would like to buy a bomb." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=181 PositionY=364 Subtitle="Yes. I am sure we can arrange something. Take a look." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=0 ChangeOption=2 ChangeToValue=1 ChangeOption=7 ChangeToValue=1 DoSomethingExtra="InitTradeWithCharacter:Duncan" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=2 OptionText=" I see only grenades. Do you have something bigger?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=187 PositionY=264 Subtitle="My deepest apologies, I do not." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The Red Guard prohibits the sales of extremely destructive munitions." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="It is not yet the time for the fall of their rule, so I remain loyal." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=2 ChangeToValue=0 ChangeOption=5 ChangeToValue=1 ChangeOption=6 ChangeToValue=1 ChangeOption=4 ChangeToValue=1 ChangeOption=3 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=3 OptionText=" The fall of the Red Guard? I am going to report that you are preparing a revolution!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="My word against yours. If you wish to try it, please, be my guest." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I am not preparing anything. I am just stating what I see as inevitable in the future." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I have taken part in many conflicts and I have seen how governments collapse." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="As soon as the war is over, the Red Guard will disband." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Of course, I am making the assumption of victory, which is highly unlikely with the current state of affairs." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=3 ChangeToValue=0 ChangeOption=4 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=4 OptionText=" The fall of the Red Guard? Tell me more about it." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="It is not the time to speak of such things yet. Come another day, and we shall talk about it in more detail." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The Red Guard can have their great laser beams and plasma cannons... But nothing can save them." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=4 ChangeToValue=0 ChangeOption=3 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=5 OptionText=" I want to buy some grenades." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Certainly." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=5 ChangeToValue=1 DoSomethingExtra="InitTradeWithCharacter:Duncan" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=6 OptionText=" What kind of grenade is the best?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="You get what you pay for." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=6 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=7 OptionText=" How did you get into making explosives?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Twenty years ago there was a conflict." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="A grenade I threw destroyed a being which killed many of... my people." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Now I make more to smash the destroyers." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=7 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=50 OptionText="KOAN QUEST" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=50 ChangeToValue=0 OnCondition="CookieIsPlanted:duncan_known:" JumpToOption=80 ElseGoto=52 AlwaysExecuteThisOptionPriorToDialogStart="yes" ---------------------------------------------------------------------- New Option Nr=51 OptionText="STARTING KOAN QUEST" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 Subtitle="Ah. Welcome again Linarian." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I have a little request for you." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I know someone who needs to be taught a lesson." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Interested?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=51 ChangeToValue=0 DoSomethingExtra="ExecuteSubdialog:subdlg_Duncan" DoSomethingExtra="PlantCookie:koan_quest" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=52 OptionText="VOID" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=52 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=60 OptionText="TEST FOR BOX OR SAVING KOAN" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=60 ChangeToValue=0 OnCondition="HaveItemWithCode:129" JumpToOption=61 ElseGoto=62 AlwaysExecuteThisOptionPriorToDialogStart="yes" ---------------------------------------------------------------------- New Option Nr=61 OptionText="MURDERING DONE OR SAVED HIM" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=61 ChangeToValue=0 DoSomethingExtra="ExecuteSubdialog:subdlg_Duncan_quest" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=62 OptionText="IS KOAN SAVED?" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=62 ChangeToValue=0 OnCondition="CookieIsPlanted:koan_spared:" JumpToOption=63 ElseGoto=52 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=63 OptionText="WAS THE QUEST DONE BEFORE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=63 ChangeToValue=0 OnCondition="CookieIsPlanted:koan_quest_done:" JumpToOption=52 ElseGoto=61 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=80 OptionText="PREVENTING DOUBLE TALK" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=80 ChangeToValue=0 OnCondition="CookieIsPlanted:koan_quest:" JumpToOption=52 ElseGoto=51 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=90 OptionText=" I feel you are... Different." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="What a great way to start a conversation." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Yes, that is true. I am not who I seem to be." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="But then again, neither are you, so my thoughts are we are even." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=90 ChangeToValue=0 ChangeOption=0 ChangeToValue=0 ChangeOption=91 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=91 OptionText=" What do you mean? I am Tux and not anyone else." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="And I am Duncan McNamara, the maker of grenades and nothing else." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I believe the topic is thoroughly exhausted now." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=92 ChangeToValue=1 ChangeOption=2 ChangeToValue=0 ChangeOption=1 ChangeToValue=0 ChangeOption=5 ChangeToValue=1 ChangeOption=91 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=92 OptionText=" Tell me who you are. I need to know." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Twenty years ago, the people were kinder to each other." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I suggest you be kind to me as well, and I will be kind to you." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="That way I get to keep my secret, and you get to keep yours." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=92 ChangeToValue=0 ChangeOption=93 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=93 OptionText=" I don't have any secrets." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="And neither do I." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=93 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=96 OptionText=" See you later." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="I wish you cold winds." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=96 ChangeToValue=0 LinkedTo:97 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=97 OptionText=" Huh? How do you know the Linarian farewell? No one around here knows it." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="I read many books on Linarians. That is all." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Nothing more and nothing less." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=97 ChangeToValue=0 ChangeOption=98 ChangeToValue=1 ChangeOption=99 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=98 OptionText=" I wish you cold winds." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="May the ice bring you wisdom." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=98 ChangeToValue=1 ChangeOption=99 ChangeToValue=0 DoSomethingExtra="EndDialog" DoSomethingExtra="PlantCookie:duncan_known" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText=" See you later." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=336 PositionY=301 Subtitle="See you later." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=99 ChangeToValue=1 ChangeOption=98 ChangeToValue=0 DoSomethingExtra="EndDialog" DoSomethingExtra="PlantCookie:duncan_known" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"