% -*- mode: flyspell; mode: fill -*- ---------------------------------------------------------------------- * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA ---------------------------------------------------------------------- This file was generated using dialed. If you have questions concerning FreedroidRPG, please send an email to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText="THIS WILL NEVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=76 PositionY=241 Subtitle="Hey you! Linarian! What do you want here?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=0 ChangeToValue=0 ChangeOption=1 ChangeToValue=1 ChangeOption=2 ChangeToValue=1 ChangeOption=3 ChangeToValue=1 ChangeOption=99 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=1 OptionText="Just taking a look around." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=175 PositionY=358 Subtitle="Ok! But don't make any trouble! Or you'll be in trouble!" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=0 ChangeOption=2 ChangeToValue=0 ChangeOption=3 ChangeToValue=0 ChangeOption=99 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=2 OptionText="I'd like to get into the mine." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=217 PositionY=216 Subtitle="Ok! But don't make any trouble! Or you'll be in trouble!" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=0 ChangeOption=2 ChangeToValue=0 ChangeOption=3 ChangeToValue=0 ChangeOption=99 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=3 OptionText="I'm here to make an end to your mining business." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=182 PositionY=103 Subtitle="Ok Linarian! You wanted it that way! And I don't like penguins anyway!" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=0 ChangeOption=2 ChangeToValue=0 ChangeOption=3 ChangeToValue=0 ChangeOption=99 ChangeToValue=1 DoSomethingExtra="BreakOffAndBecomeHostile" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText="I'll be going then." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=409 PositionY=243 Subtitle="Mhmmm." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=2 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"