% -*- mode: flyspell; mode: fill -*- ---------------------------------------------------------------------- * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA ---------------------------------------------------------------------- This file was generated using dialed. If you have questions concerning FreedroidRPG, please send an email to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=58 PositionY=427 ChangeOption=0 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=1 OptionText=" I must talk to your master." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=269 PositionY=239 Subtitle="STATE YOUR REASON." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=0 ChangeOption=5 ChangeToValue=1 ChangeOption=6 ChangeToValue=1 ChangeOption=3 ChangeToValue=0 ChangeOption=7 ChangeToValue=1 ChangeOption=17 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=2 OptionText=" Don't shoot! I come in peace." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=269 PositionY=368 Subtitle="STATE THE PURPOSE OF YOUR PRESENCE HERE." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=2 ChangeToValue=0 ChangeOption=3 ChangeToValue=1 ChangeOption=1 ChangeToValue=1 ChangeOption=8 ChangeToValue=0 ChangeOption=17 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=3 OptionText=" I saw this building as I was walking by, and I decided to take a look inside." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=373 PositionY=239 Subtitle="YOUR REASON IS CURIOSITY. MASTER KEVIN LIKES CURIOUS PEOPLE." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="YOU MAY PASS." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=3 ChangeToValue=0 ChangeOption=4 ChangeToValue=1 ChangeOption=1 ChangeToValue=0 ChangeOption=17 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=4 OptionText=" Thank you." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=801 PositionY=238 ChangeOption=4 ChangeToValue=0 ChangeOption=99 ChangeToValue=1 DoSomethingExtra="ExecuteActionWithLabel:unlock_kevins_door" DoSomethingExtra="PlantCookie:kevin_door_open:" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=5 OptionText=" Umm... His life is in grave danger. " OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=168 PositionY=109 Subtitle="ERROR: REASON INVALID." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=5 ChangeToValue=0 ChangeOption=12 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=6 OptionText=" The people from the uhh... city want me to have a word with him. Yeah, that's it." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=270 PositionY=110 Subtitle="ERROR: REASON INVALID." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=6 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=7 OptionText=" I have some very valuable information. Your master might be interested in it." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=340 PositionY=109 Subtitle="MASTER KEVIN WILL BE PLEASED. YOU MAY PASS." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="DOOR OPENING SEQUENCE INITIATED." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=7 ChangeToValue=0 ChangeOption=4 ChangeToValue=1 ChangeOption=6 ChangeToValue=0 ChangeOption=5 ChangeToValue=0 ChangeOption=99 ChangeToValue=0 ChangeOption=12 ChangeToValue=0 ChangeOption=13 ChangeToValue=0 ChangeOption=14 ChangeToValue=0 ChangeOption=18 ChangeToValue=0 ChangeOption=19 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=8 OptionText=" Step aside, you stupid tin can!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=269 PositionY=515 Subtitle="YOU SHALL NOT PASS. ACTIVATING DISINTEGRATOR BEAM IN TEN SECONDS." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="NINE." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="EIGHT." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=8 ChangeToValue=0 ChangeOption=9 ChangeToValue=1 ChangeOption=2 ChangeToValue=0 ChangeOption=10 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=9 OptionText=" Wait, that's not what I meant!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=581 PositionY=335 Subtitle="SEVEN." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="SIX." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=9 ChangeToValue=0 ChangeOption=99 ChangeToValue=1 ChangeOption=10 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=10 OptionText=" I am not afraid of you." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=572 PositionY=467 Subtitle="SEVEN." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="SIX." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=10 ChangeToValue=0 ChangeOption=9 ChangeToValue=0 ChangeOption=11 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=11 OptionText=" Wait, that's not what I meant!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=700 PositionY=516 Subtitle="FIVE." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="FOUR." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=11 ChangeToValue=0 ChangeOption=99 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=12 OptionText=" The enemies are approaching from every side!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=168 PositionY=39 Subtitle="ERROR: REASON INVALID." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=12 ChangeToValue=0 ChangeOption=13 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=13 OptionText=" We are surrounded! They will attack any second now!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=99 PositionY=38 Subtitle="ERROR: REASON INVALID." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=13 ChangeToValue=0 ChangeOption=14 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=14 OptionText=" Are you listening to me?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=100 PositionY=108 Subtitle="ERROR: REASON INVALID." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=14 ChangeToValue=0 ChangeOption=18 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=15 OptionText=" It's me." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=876 PositionY=69 Subtitle="IDENTITY CONFIRMED. YOU MAY PASS." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=99 ChangeToValue=1 ChangeOption=15 ChangeToValue=0 DoSomethingExtra="EndDialog" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=16 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=59 PositionY=361 ChangeOption=16 ChangeToValue=0 OnCondition="CookieIsPlanted:kevin_door_open:" JumpToOption=15 ElseGoto=20 AlwaysExecuteThisOptionPriorToDialogStart="yes" ---------------------------------------------------------------------- New Option Nr=17 OptionText=" I do not have to tell you anything, bot." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=169 PositionY=239 Subtitle="ENGAGING AGGRESSION CIRCUITS. YOU SHALL BE DISINTEGRATED IN TEN SECONDS." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="NINE." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="EIGHT." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=17 ChangeToValue=0 ChangeOption=9 ChangeToValue=1 ChangeOption=10 ChangeToValue=1 ChangeOption=1 ChangeToValue=0 ChangeOption=3 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=18 OptionText=" I think I just found an error in your programming." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=36 PositionY=107 Subtitle="ERROR: REASON INVALID." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=18 ChangeToValue=0 ChangeOption=19 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=19 OptionText=" Thought so." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=35 PositionY=39 Subtitle="ERROR: REASON INVALID." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=19 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=20 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=164 PositionY=383 Subtitle="INTRUDER, LOWER YOUR WEAPONS AND IDENTIFY YOURSELF OR FACE IMMEDIATE TERMINATION." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I WILL NOT LET YOU INJURE MY MASTER." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=20 ChangeToValue=0 ChangeOption=2 ChangeToValue=1 ChangeOption=8 ChangeToValue=1 ChangeOption=99 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText=" See you later, tin can." OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=700 PositionY=70 Subtitle="EOT ACKNOWLEDGED. CONNECTION CLOSED." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="GOODBYE." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=99 ChangeToValue=0 DoSomethingExtra="EndDialog" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"