% -*- mode: flyspell; mode: fill -*- ---------------------------------------------------------------------- * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA ---------------------------------------------------------------------- This file was generated using dialed. If you have questions concerning FreedroidRPG, please send an email to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText=" Um... Hello?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=64 PositionY=224 Subtitle="AH! Visitors! Come in! Come in!" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=0 ChangeToValue=0 LinkedTo:1 AlwaysExecuteThisOptionPriorToDialogStart="yes" ---------------------------------------------------------------------- New Option Nr=1 OptionText=" I think I must go now. Right now. See you later." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=152 PositionY=170 Subtitle="No, don't go. I will not let you go before we talk. Important things." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I can help you understand computers... Greater than ever before." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=20 ChangeToValue=1 ChangeOption=99 ChangeToValue=1 ChangeOption=50 ChangeToValue=1 ChangeOption=40 ChangeToValue=1 ChangeOption=30 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=20 OptionText=" Who are you?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="I? Sorenson is a great computer person." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Knows the deep codes. Walks the paths." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Sees the light of all chips. Knows how to use every keyboard." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=20 ChangeToValue=0 LinkedTo:21 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=21 OptionText=" Erm..." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Sees the bit. Knows the bytes. Explores the great networks." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The best friend of the clean and pure code." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The great light on the night sky of the hollow web of computer power." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=21 ChangeToValue=0 LinkedTo:22 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=22 OptionText=" Yes, I get the idea..." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Seeker of clean languages. The great knower of obscure secrets." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The one who speaks to hard drives. The best --" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=22 ChangeToValue=0 LinkedTo:23 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=23 OptionText=" I KNOW! I KNOW!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Oh." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Sorenson did not tell you most yet." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="She did not tell you she is the great controler of light." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="She did not tell you she is the walker of the dark corridors --" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=23 ChangeToValue=0 LinkedTo:24 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=24 OptionText=" STOP! STOP! I CANNOT TAKE THIS ANYMORE! MY HEAD HURTS!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Apology is being extended by me. Sorenson overdid it." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Sorenson the coder greets you." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=24 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=30 OptionText=" Why are you like this? What happened to you?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Was learning COBOL. Pain. Torture. Horrible screaming." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Sorenson ask for help. Many days and nights." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Light arrived. Light offered help. Sorenson changed." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Free person now." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=30 ChangeToValue=0 ChangeOption=31 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=31 OptionText=" What is this COBOL?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="COBOL is the mind-crippler." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Don't use it. Forget the cursed name. COBOL is pain. COBOL is hate." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=31 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=40 OptionText=" I see you have a huge book collection. Mind if I buy some from you?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Of course. Trade is good." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=40 ChangeToValue=0 ChangeOption=41 ChangeToValue=1 DoSomethingExtra="InitTradeWithCharacter:Sorenson" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=41 OptionText=" Can I take a look at your books again?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Yes. Sure. Of course." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=41 ChangeToValue=1 DoSomethingExtra="InitTradeWithCharacter:Sorenson" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=50 OptionText=" You got me curious. How can you help me understand computers better?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Simplicity! Sign this contract. No need to read it." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="You trust Sorenson, right?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=50 ChangeToValue=0 DoSomethingExtra="ExecuteSubdialog:subdlg_Sorenson" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText=" I really must be going now. Goodbye." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=347 PositionY=250 Subtitle="Please come back later, Linarian. We must talk again." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=99 ChangeToValue=1 DoSomethingExtra="EndDialog" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"