% -*- mode: flyspell; mode: fill -*- ---------------------------------------------------------------------- * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA ---------------------------------------------------------------------- This file was generated using dialed. If you have questions concerning FreedroidRPG, please send an email to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText=" Hi! I'm new here." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=173 PositionY=239 Subtitle="Welcome to this camp! I'm Ms. Stone. I run this shop." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=0 ChangeToValue=0 ChangeOption=1 ChangeToValue=1 ChangeOption=3 ChangeToValue=1 ChangeOption=10 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=1 OptionText=" I would like to trade with you." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=276 PositionY=238 Subtitle="Good! Here is the selection of items I have for sale." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=1 DoSomethingExtra="InitTradeWithCharacter:Stone" LinkedTo:5 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=2 OptionText=" Swords, clubs and maces? What is this? I want guns!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=546 PositionY=238 Subtitle="Sorry, this is all we have for now. The Red Guard took away all of our poppers." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="For our own good. Of course." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=2 ChangeToValue=0 DoSomethingExtra="PlantCookie:Stone_no_guns:" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=3 OptionText=" What can you tell me about the guards here?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=174 PositionY=149 Subtitle="Ah, the Red Guard. " ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Stranger, best if you don't ask such questions." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="They keep us alive and safe from the bots, but..." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=3 ChangeToValue=0 ChangeOption=4 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=4 OptionText=" But...?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=276 PositionY=150 Subtitle="They run the city with strict laws and demand total obedience." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="We all need to obey their rules. We need to work hard or they hurt us." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I guess I should not complain. The bots are far worse than the guards can be, but... " ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Sucked dry by a bloodthirsty regime over many years or just sliced into bits by our former servants... " ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="... What's the difference? " ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=4 ChangeToValue=0 ChangeOption=8 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=5 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=358 PositionY=238 ChangeOption=5 ChangeToValue=0 OnCondition="CookieIsPlanted:Stone_no_guns:" JumpToOption=6 ElseGoto=7 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=6 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=450 PositionY=238 ChangeOption=6 ChangeToValue=0 ChangeOption=2 ChangeToValue=0 LinkedTo:14 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=7 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=450 PositionY=149 ChangeOption=7 ChangeToValue=0 ChangeOption=2 ChangeToValue=1 LinkedTo:14 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=8 OptionText=" If things are so bad right now, why don't you leave?" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=277 PositionY=63 ChangeOption=8 ChangeToValue=0 LinkedTo:9 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=9 OptionText=" If things are so bad right now, why --" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=172 PositionY=63 Subtitle="I don't want to hear this jabberwocky. " ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="A hint, Linarian: We don't have much, but we're alive and we'd rather stay that way." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="If you want to start a revolution, you're on your own." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=9 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=10 OptionText=" How is your business going?" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=174 PositionY=325 ChangeOption=10 ChangeToValue=0 OnCondition="CookieIsPlanted:Helped_Stone:" JumpToOption=12 ElseGoto=11 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=11 OptionText=" How is your business going?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=276 PositionY=324 Subtitle="I'll be finished in about a week." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The Stone family always bought cheap and sold at a low profit. The times have changed, but not my prices." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The new taxes, the worldwide economic collapse and other factors are slowly murdering the family store." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=11 ChangeToValue=0 ChangeOption=13 ChangeToValue=1 ChangeOption=16 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=12 OptionText=" How is the business going?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=79 PositionY=325 Subtitle="Thanks to you I have a chance now." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Ha! It's time to show the world that Lily Stone is not going down without putting up a damn good fight." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=12 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=13 OptionText=" Can I help you somehow Ms. Stone?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=277 PositionY=410 Subtitle="No, there's nothing that can be done anymore. I don't have enough money to lift the shop from the downward spiral." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I'd need thousands to just survive the month." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="The shop is dying, and there's nothing either of us can do about it." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=13 ChangeToValue=0 ChangeOption=15 ChangeToValue=1 ChangeOption=16 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=14 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1024 PositionY=422 ChangeOption=14 ChangeToValue=0 OnCondition="CookieIsPlanted:Helping_Stone:" JumpToOption=18 ElseGoto=17 AlwaysExecuteThisOptionPriorToDialogStart="yes" ---------------------------------------------------------------------- New Option Nr=15 OptionText=" Maybe there is still hope, Ms. Stone. How much exactly do you need?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=362 PositionY=410 Subtitle="I couldn't get myself to look at my finance logs for a while now. I guess about five to six thousand triangles." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=15 ChangeToValue=0 DoSomethingExtra="PlantCookie:Helping_Stone:" LinkedTo:19 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=16 OptionText=" A pity that nothing can be done about your store." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=362 PositionY=325 Subtitle="Yes. A tradition of six generations will die with this shop..." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I guess it just had to happen one day..." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=16 ChangeToValue=0 ChangeOption=13 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=17 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1097 PositionY=422 ChangeOption=17 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=18 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1021 PositionY=364 ChangeOption=18 ChangeToValue=0 OnCondition="CookieIsPlanted:Helped_Stone:" JumpToOption=20 ElseGoto=19 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=19 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1022 PositionY=305 ChangeOption=19 ChangeToValue=0 OnCondition="GoldIsLessThan:5000" JumpToOption=21 ElseGoto=22 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=20 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1091 PositionY=364 ChangeOption=20 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=21 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1087 PositionY=305 ChangeOption=21 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=22 OptionText="THIS WILL NOT EVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1023 PositionY=244 ChangeOption=22 ChangeToValue=0 ChangeOption=23 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=23 OptionText=" I have the money you need Ms. Stone. You can have it." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=1024 PositionY=178 Subtitle="Is... Is this a joke? So much money? And you just give it to me?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Thank you! Thank you! Thank you! Savior!" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="But this isn't fair with you. The Stones are a family of fair merchants and I intend to uphold that tradition." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I need 4,743 bucks to get through the month. I accept only that and not a cent more. Now it's fair. Thank you." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="You've given me a bit of hope.. " ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Wait a second... I think I recognize you..." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=23 ChangeToValue=0 DoSomethingExtra="SubtractGold:4743" DoSomethingExtra="PlantCookie:Helped_Stone:" DoSomethingExtra="ExecuteSubdialog:subdlg_Stone" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText=" See you later." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=447 PositionY=63 Subtitle="NO_SUBTITLE_AND_NO_WAITING_EITHER" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=99 ChangeToValue=1 DoSomethingExtra="EndDialog" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"