% -*- mode: flyspell; mode: fill -*- ---------------------------------------------------------------------- * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA ---------------------------------------------------------------------- This file was generated using dialed. If you have questions concerning FreedroidRPG, please send an email to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText=" Hi! I'm new here." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=68 PositionY=275 Subtitle="Hello. I'm Tybalt. I'm guarding the guardhouse gate. Only authorized personnel are permitted." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=0 ChangeToValue=0 ChangeOption=1 ChangeToValue=1 ChangeOption=2 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=1 OptionText=" Why is the guardhouse locked most of the time?" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=181 PositionY=364 Subtitle="It's locked so no one can sneak inside while I'm not looking. That's why." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=1 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=2 OptionText=" I want to get into the guardhouse." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=187 PositionY=264 ChangeOption=2 ChangeToValue=0 ChangeOption=0 ChangeToValue=0 OnCondition="CookieIsPlanted:tux_has_joined_guard:" JumpToOption=3 ElseGoto=4 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=3 OptionText="THE GATE OPENS" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=224 PositionY=154 Subtitle="Of course. Guard members are always authorized to enter the guardhouse. The gate is open. Enjoy your stay." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=3 ChangeToValue=0 DoSomethingExtra="ExecuteActionWithLabel:unlock_guardhouse_door" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=4 OptionText="YOU SHALL NOT PASS" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=299 PositionY=165 Subtitle="Sorry pal, but I don't think so. Only authorized personnel are permitted and that means members of the Red Guard." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Talk to Spencer if you have any issues inside. I cannot let you pass." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=4 ChangeToValue=0 LinkedTo:60 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=50 OptionText=" I have a lot of money for you." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Fascinating. Hundred." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=50 ChangeToValue=0 LinkedTo:51 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=51 OptionText="BRIBERY IS OCCURING" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=51 ChangeToValue=0 OnCondition="GoldIsLessThan:100" JumpToOption=53 ElseGoto=52 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=52 OptionText="GOT ENOUGH MONEY!" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=52 ChangeToValue=0 ChangeOption=55 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=53 OptionText="DAMN, I AM POOR" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=53 ChangeToValue=0 ChangeOption=54 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=54 OptionText=" Erm... I don't have that much." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Well, I cannot open the door then." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=54 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=55 OptionText=" Here you go." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Thank you." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=55 ChangeToValue=0 ChangeOption=56 ChangeToValue=1 DoSomethingExtra="PlantCookie:tybalt_bribe" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=56 OptionText=" Ok, now please open the door for me." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="What door?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=56 ChangeToValue=0 ChangeOption=57 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=57 OptionText=" The door to the citadel!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="But you are not a member of the Red Guard." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="You cannot come in." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=57 ChangeToValue=0 ChangeOption=58 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=58 OptionText=" I paid you!" OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="Really? I don't remember that." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=58 ChangeToValue=0 ChangeOption=59 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=59 OptionText=" I want my money back." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=200 PositionY=200 Subtitle="What money?" ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=59 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=60 OptionText="BRIBED BEFORE?" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=60 ChangeToValue=0 OnCondition="CookieIsPlanted:tybalt_bribe:" JumpToOption=61 ElseGoto=62 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=61 OptionText="YEAH, ONCE BEFORE. NOT GONNA DO THAT AGAIN." OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=61 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=62 OptionText="NO, NEVER BEFORE." OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 ChangeOption=62 ChangeToValue=0 ChangeOption=50 ChangeToValue=1 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText=" See you later." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=336 PositionY=301 Subtitle="Good riddance." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=2 ChangeToValue=1 ChangeOption=99 ChangeToValue=1 DoSomethingExtra="EndDialog" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"