% -*- mode: flyspell; mode: fill -*- ---------------------------------------------------------------------- * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA ---------------------------------------------------------------------- This file was generated using dialed. If you have questions concerning FreedroidRPG, please send an email to: freedroid-discussion@lists.sourceforge.net BEGIN OF AUTORS NOTES END OF AUTORS NOTES Beginning of new chat dialog for character="XXXXX" New Option Nr=0 OptionText="THIS SHOULD NEVER BE VISIBLE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=63 PositionY=228 ChangeOption=0 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=12 OptionText=" HERE IS THE START" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=368 PositionY=402 ChangeOption=12 ChangeToValue=0 OnCondition="MissionComplete:1" JumpToOption=13 ElseGoto=14 AlwaysExecuteThisOptionPriorToDialogStart="yes" ---------------------------------------------------------------------- New Option Nr=13 OptionText="DIXON SUCCESSFUL." OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=502 PositionY=378 Subtitle="The techinical division reported that you helped them out with their problem, although they were quite vague about it." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Good job." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=13 ChangeToValue=0 LinkedTo:17 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=14 OptionText="DIXON NOT DONE YET" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=501 PositionY=455 Subtitle="Dixon, the leader of the technical division, mentioned to me a few days ago that they have a shortage of people." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=14 ChangeToValue=0 LinkedTo:17 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=15 OptionText="MICHELANGELO DONE." OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=625 PositionY=373 Subtitle="The food quality has improved since you have gotten the cook's macrowave oven going." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Before you did that 12 people have killed themselves because of bad food quality, but better late than never." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=15 ChangeToValue=0 LinkedTo:18 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=16 OptionText="MICHELANGELO NOT DONE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=627 PositionY=454 Subtitle="Our situation is worsened by the poor quality of food available." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="We even had a few instances of canibalism, but after I shot some of them the order was restored." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Please talk to our cook and try to fix the situation." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=16 ChangeToValue=0 LinkedTo:18 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=17 OptionText="IS MICHELANGELO DONE?" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=567 PositionY=421 ChangeOption=17 ChangeToValue=0 OnCondition="MissionComplete:2" JumpToOption=15 ElseGoto=16 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=18 OptionText="IS TUX AN ARENA MASTER" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=675 PositionY=419 ChangeOption=18 ChangeToValue=0 OnCondition="MissionComplete:3" JumpToOption=19 ElseGoto=20 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=19 OptionText="TUX IS AN ARENA MASTER" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=723 PositionY=374 Subtitle="Congratulations on your victory in the arena." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=19 ChangeToValue=0 LinkedTo:21 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=20 OptionText="TUX IS NOT AN ARENA MASTER" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=730 PositionY=465 Subtitle="We have an arena here. If you survive a fight there, I will know you are skilled enough to survive real combat." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=20 ChangeToValue=0 LinkedTo:21 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=21 OptionText="IS BENDER SICK?" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=771 PositionY=421 ChangeOption=21 ChangeToValue=0 OnCondition="MissionComplete:0" JumpToOption=22 ElseGoto=23 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=22 OptionText="BENDER DONE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=818 PositionY=375 Subtitle="Bender is fine now. Thank you." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=22 ChangeToValue=0 LinkedTo:24 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=23 OptionText="BENDER STILL SICK" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=820 PositionY=461 Subtitle="One of the Red Guards, Bender, is dying. He took some poison, thinking it would help him." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Our doctor refuses to aid him in any way." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I cannot execute him, because he is the only doctor we have in town." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Oh, and please be careful, Bender is rather easy to anger." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=23 ChangeToValue=0 LinkedTo:24 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=24 OptionText="WAREHOUSE MISSION DONE?" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=870 PositionY=418 ChangeOption=24 ChangeToValue=0 OnCondition="MissionComplete:5" JumpToOption=25 ElseGoto=27 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=25 OptionText="WAREHOUSE DONE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=928 PositionY=374 Subtitle="We have moved 17 tons of supplies from the warehouse to the town." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="This means we can resist the bots for a month more. Quite a lot of time." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="I will never forget you that." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=25 ChangeToValue=0 LinkedTo:27 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=26 OptionText="JOINING HERE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=200 PositionY=200 Subtitle="Congratulations, you have convinced me you would be a good Red Guard." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Welcome on board." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=26 ChangeToValue=0 DoSomethingExtra="MakeTuxTownGuardMember" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=27 OptionText="THERE ARE ENOUGH POINTS TO JOIN RG" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=997 PositionY=416 ChangeOption=27 ChangeToValue=0 OnCondition="OldTownMissionScoreAtLeast:50" JumpToOption=26 ElseGoto=29 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=29 OptionText="SOME POINTS? ANYTHING?" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1060 PositionY=418 ChangeOption=29 ChangeToValue=0 OnCondition="OldTownMissionScoreAtLeast:30" JumpToOption=30 ElseGoto=31 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=30 OptionText="NEARLY THERE" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1107 PositionY=373 Subtitle="Not bad, not bad at all. I am nearly convinced you would be a good member." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" Subtitle="Do a couple more tasks, and I will give you a membership." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=30 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=31 OptionText="TUX SUCKS" OptionSample="NO_SAMPLE_HERE_AND_DONT_WAIT_EITHER" PositionX=1095 PositionY=469 Subtitle="You still need to do a lot of work to earn your membership. Good luck." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=31 ChangeToValue=0 AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- New Option Nr=99 OptionText=" I'll be going then." OptionSample="Sorry_No_Voice_Sample_Yet_0.wav" PositionX=250 PositionY=260 Subtitle="See you later." ReplySample="Sorry_No_Voice_Sample_Yet_0.wav" ChangeOption=2 ChangeToValue=1 ChangeOption=99 ChangeToValue=1 DoSomethingExtra="EndDialog" AlwaysExecuteThisOptionPriorToDialogStart="no" ---------------------------------------------------------------------- End of chat dialog for character="XXXXX"