* -------------------------------------------------- * * Copyright (c) 2002, 2003 Johannes Prix * * This file is part of Freedroid * * Freedroid is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * Freedroid is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Freedroid; see the file COPYING. If not, write to the * Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * = = Feel free to make any modifications you like. If you set up = something cool, please send your file in to the Freedroid project. = * -------------------------------------------------- *** START OF EVENT ACTION AND EVENT TRIGGER FILE *** ** Start of Mission Event Section ** //-------------------- // the following trigger teleports the influencer into the main area, // or out of it again // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="DisruptorShieldBaseAccess"asdf Event Action to be triggered by this trigger="teleport_into_the_disruptor_base" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="ScientistQuartersEscapePoint" Event Action to be triggered by this trigger="teleport_back_from_scientist_quarters" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="ToBunker" Event Action to be triggered by this trigger="teleport_to_bunker" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="ExitBunker" Event Action to be triggered by this trigger="teleport_from_bunker" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="DisruptorMachineLevelAccess" Event Action to be triggered by this trigger="teleport_into_disruptor_machine_level" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="DisruptorMachineLevelEscape" Event Action to be triggered by this trigger="teleport_back_to_quarters" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="TeleportIntoTheWarehouse" Event Action to be triggered by this trigger="teleport_into_the_warehouse" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=28 Y=2 Lev=1 Use map location from map label="TeleportFromWarehouseToWood" Event Action to be triggered by this trigger="teleport_out_from_warehouse" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=63 Y=31 Lev=1 Use map location from map label="TeleportToSecondCombatLevel" Event Action to be triggered by this trigger="teleport_to_second_combat_lv" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=20 Y=2 Lev=2 Use map location from map label="TeleportBackToFirstCombatLevel" Event Action to be triggered by this trigger="teleport_back_to_first_combat_lv" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=33 Y=13 Lev=3 Use map location from map label="TeleportBackToSecondCombatLevel" Event Action to be triggered by this trigger="teleport_back_to_kevin_garden" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=11 Y=3 Lev=3 Use map location from map label="EntryToKevinsUndergroundStation" Event Action to be triggered by this trigger="teleport_to_kevin_underground_station" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=11 Y=3 Lev=3 Use map location from map label="TeleportToKevinsEnergyStation" Event Action to be triggered by this trigger="teleport_to_kevins_energy_source" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=11 Y=3 Lev=3 Use map location from map label="KevinEnergyExitPoint" Event Action to be triggered by this trigger="return_to_kevins_underground_station" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=28 Y=2 Lev=5 Use map location from map label="NO_LABEL_DEFINED_YET" Event Action to be triggered by this trigger="teleport_back_to_fourth_combat_lv" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=3 Y=27 Lev=13 Use map location from map label="NO_LABEL_DEFINED_YET" Event Action to be triggered by this trigger="teleport_from_telemetry_to_two" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=53 Y=27 Lev=13 Use map location from map label="NO_LABEL_DEFINED_YET" Event Action to be triggered by this trigger="teleport_from_telemetry_to_quarters" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * //-------------------- // Now we do the connection from camp to north maintainance and back // in the following two events... // // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=29 Y=22 Lev=0 Use map location from map label="NorthernMaintainanceTeleporter" Event Action to be triggered by this trigger="teleport_from_camp_to_north_maintainance" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=10 Y=3 Lev=6 Use map location from map label="FromMaintainanceTunnelToTown" Event Action to be triggered by this trigger="teleport_from_north_maintainance_to_camp" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * //-------------------- // Now we do the connection from camp to novice bot arena and back // in the following two events... // // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=29 Y=22 Lev=0 Use map location from map label="NoviceArenaTeleporter" Event Action to be triggered by this trigger="teleport_from_camp_to_novice_arena" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=10 Y=3 Lev=6 Use map location from map label="NoviceArenaTeleportOutPoint" Event Action to be triggered by this trigger="teleport_from_novice_arena_to_camp" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * //-------------------- // Now we do the connection from camp to master bot arena and back // in the following two events... // // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=29 Y=22 Lev=0 Use map location from map label="MasterArenaTeleporter" Event Action to be triggered by this trigger="teleport_from_camp_to_master_arena" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=10 Y=3 Lev=6 Use map location from map label="MasterArenaTeleportOutPoint" Event Action to be triggered by this trigger="teleport_from_master_arena_to_camp" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * //-------------------- // Now we do the connection from Sundabar to the MS abandoned cargo and back // in the following two events... // // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=8 Y=9 Lev=7 Use map location from map label="NO_LABEL_DEFINED_YET" Event Action to be triggered by this trigger="teleport_from_sundabar_to_abandoned_cargo" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=4 Y=31 Lev=4 Use map location from map label="NO_LABEL_DEFINED_YET" Event Action to be triggered by this trigger="teleport_from_abandoned_cargo_to_sundabar" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=24 Y=2 Lev=35 Use map location from map label="SecretAreaExit1" Event Action to be triggered by this trigger="teleport_to_secret_area_collectors_1" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=24 Y=2 Lev=35 Use map location from map label="SecretAreaExit2" Event Action to be triggered by this trigger="teleport_to_secret_area_collectors_2" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=24 Y=2 Lev=35 Use map location from map label="SecretAreaCollectorsExit1" Event Action to be triggered by this trigger="teleport_from_secret_area_collectors_1" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=24 Y=2 Lev=35 Use map location from map label="SecretAreaCollectorsExit2" Event Action to be triggered by this trigger="teleport_from_secret_area_collectors_2" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // ------------------------------------------------------------ // The following triggers launch comments of the influ on the situation on // board the ship // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=19 Y=5 Lev=2 Use map location from map label="NO_LABEL_DEFINED_YET" Event Action to be triggered by this trigger="stay_with_first_mission_comment" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=14 Y=8 Lev=35 Use map location from map label="NO_LABEL_DEFINED_YET" Event Action to be triggered by this trigger="stepped_cable_tunnels" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * // This is a pure location trigger. Copy and adapt is as you feel like it. * Start of an Event Trigger Subsection * Influencer must be at X=15 Y=8 Lev=35 Use map location from map label="NO_LABEL_DEFINED_YET" Event Action to be triggered by this trigger="stepped_cable_tunnels" Delete the event trigger after it has been triggered=-1 * End of this Event Trigger Subsection * ********************************************************************** ********************************************************************** ********************************************************************** +++ +++ Now we define ACTIONS, that can be triggered by triggers +++ * Start of an Event Action Subsection * Action label for this action="unlock_disruptor_base_gater" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="KevinsDoor" modify_obstacle_to_type=11 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Thanks for unlocking the access door to the warehouse!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_kevins_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="KevinsDoor" modify_obstacle_to_type=11 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Thanks for unlocking the access door to the warehouse!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_guardhouse_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="OldTownGuardHouseEntrance" modify_obstacle_to_type=6 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Thanks for unlocking the access door to the warehouse!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="open_warehouse_access_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="AccessDoorToWarehouse" modify_obstacle_to_type=6 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Thanks for unlocking the access door to the warehouse!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="open_novice_arena_exit_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="NoviceArenaExitDoor" modify_obstacle_to_type=11 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Thanks for unlocking the door!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="open_master_arena_exit_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="MasterArenaExitDoor" modify_obstacle_to_type=11 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Thanks for unlocking the door!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_to_bunker" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=27 TelY=3 TelLev=1 Use map label for teleport target="BunkerEntry" Action is Influencer say="Now I should get teleported...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_bunker" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=27 TelY=3 TelLev=1 Use map label for teleport target="ExitFromBunker" Action is Influencer say="Now I should get teleported...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_into_the_disruptor_base" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=27 TelY=3 TelLev=1 Use map label for teleport target="ScientistQuartersArrivalPoint" Action is Influencer say="Now I should get teleported...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_back_from_scientist_quarters" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=27 TelY=3 TelLev=1 Use map label for teleport target="DisruptorShieldBaseReturn" Action is Influencer say="Now I should get teleported...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_into_disruptor_machine_level" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=27 TelY=3 TelLev=1 Use map label for teleport target="ArriveAtDisruptorMachineLevel" Action is Influencer say="Now I should get teleported...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_back_to_quarters" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=27 TelY=3 TelLev=1 Use map label for teleport target="DisruptorMachineLevelReturnPoint" Action is Influencer say="Now I should get teleported...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_into_the_warehouse" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=27 TelY=3 TelLev=1 Use map label for teleport target="ArrivePointInWarehouse" Action is Influencer say="Now I should get teleported...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_out_from_warehouse" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=3 TelY=11 TelLev=0 Use map label for teleport target="ArrivePointBackFromWarehouse" Action is Influencer say="Now I should get teleported...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_to_second_combat_lv" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=21 TelY=3 TelLev=2 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="This is level two. Beware...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_back_to_first_combat_lv" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=62 TelY=30 TelLev=1 Use map label for teleport target="ReturnFromSecondCombatLevel" Action is Influencer say="Back to level one...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_to_kevins_underground_station" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=34 TelY=12 TelLev=3 Use map label for teleport target="ArriveAtKevinsUndergroundStation" Action is Influencer say="This is level two. Beware...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="return_to_kevins_underground_station" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=34 TelY=12 TelLev=3 Use map label for teleport target="ReturnToKevinUndergroundStation" Action is Influencer say="This is level two. Beware...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_back_to_kevin_garden" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=29 TelY=19 TelLev=2 Use map label for teleport target="ReturnFromKevinsUndergroundStation" Action is Influencer say="Back at Kevins Garden...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_to_kevins_energy_source" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="KevinEnergyArrivalPoint" Action is Influencer say="There, this must be Kevins Energy Source." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_to_kevin_underground_station" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=10 TelY=4 TelLev=3 Use map label for teleport target="ArriveAtKevinsUndergroundStation" Action is Influencer say="Back to level one...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_back_to_fourth_combat_lv" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=11 TelY=36 TelLev=4 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Back to level one...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_to_telemetry_one" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=4 TelY=28 TelLev=13 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Back to level one...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_telemetry_to_two" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=37 TelY=9 TelLev=2 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Back to level one...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_quarters_to_telemetry" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=52 TelY=28 TelLev=13 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Back to level one...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_northern_maintainance_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="NorthernMaintainanceDoor" modify_obstacle_to_type=6 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="The northern maintainance acces is no unlocked...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_east_gate_of_town" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="EastGateOfTown" modify_obstacle_to_type=181 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="East gate of town now unlocked..." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_disruptor_base_gate" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="DisruptorShieldBaseGate" modify_obstacle_to_type=181 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Entrance to Disruptor Base now unlocked..." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_desert" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="DesertGate" modify_obstacle_to_type=181 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="The desert is open now." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_novice_arena_access_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="NoviceArenaAccessDoor" modify_obstacle_to_type=11 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Novice Arena Access Door unlocked..." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_master_arena_access_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="MasterArenaAccessDoor" modify_obstacle_to_type=11 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Master Arena Access Door unlocked...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="disable_sadd_gun1" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="SADDGun1" modify_obstacle_to_type=324 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="disable_sadd_gun2" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="SADDGun2" modify_obstacle_to_type=324 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="enable_sadd_gun1" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="SADDGun1" modify_obstacle_to_type=32 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="enable_sadd_gun2" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="SADDGun2" modify_obstacle_to_type=32 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="breake_wall_near_sadd_1" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="BreakableWall1" modify_obstacle_to_type=237 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="breake_wall_near_sadd_2" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="BreakableWall2" modify_obstacle_to_type=237 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_sadd_depot_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="SADDDepotDoor" modify_obstacle_to_type=11 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="unlock_sadd_bio_door" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="SADDBioDoor" modify_obstacle_to_type=11 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="make_wall_near_sadd_breakable" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="BreakableWall3" modify_obstacle_to_type=236 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is mission assignment=-1 * End of this Event Action Subsection * //-------------------- // Now we enter the connection actions (teleporting) from // the north maintainance area back to the camp and vice versa // * Start of an Event Action Subsection * Action label for this action="teleport_from_camp_to_north_maintainance" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=10 TelY=2 TelLev=6 Use map label for teleport target="MaintainanceTunnelArrivalPoint" Action is Influencer say="Arrived at north maintainance...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_north_maintainance_to_camp" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=29 TelY=23 TelLev=0 Use map label for teleport target="NorthernMaintainanceTeleporterReturn" Action is Influencer say="Arrived back at camp from north maintainance...." Action is mission assignment=-1 * End of this Event Action Subsection * //-------------------- // Now we enter the connection actions (teleporting) from // the novice arena back to the camp and vice versa // * Start of an Event Action Subsection * Action label for this action="teleport_from_camp_to_novice_arena" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=10 TelY=2 TelLev=6 Use map label for teleport target="NoviceArenaTeleportInPoint" Action is Influencer say="Arrived at novice arena...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_novice_arena_to_camp" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=29 TelY=23 TelLev=0 Use map label for teleport target="NoviceArenaTeleporterReturn" Action is Influencer say="Arrived back at camp from novice arena...." Action is mission assignment=-1 * End of this Event Action Subsection * //-------------------- // Now we enter the connection actions (teleporting) from // the master arena back to the camp and vice versa // * Start of an Event Action Subsection * Action label for this action="teleport_from_camp_to_master_arena" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=10 TelY=2 TelLev=6 Use map label for teleport target="MasterArenaTeleportInPoint" Action is Influencer say="Arrived at master arena...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_master_arena_to_camp" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=29 TelY=23 TelLev=0 Use map label for teleport target="MasterArenaTeleporterReturn" Action is Influencer say="Arrived back at camp from master arena...." Action is mission assignment=-1 * End of this Event Action Subsection * //-------------------- // Now we enter the connection actions (teleporting) from // the abandoned cargo to sundabar and vice versa // * Start of an Event Action Subsection * Action label for this action="teleport_from_sundabar_to_abandoned_cargo" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=5 TelY=32 TelLev=4 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Arrived at abandoned cargo area...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_abandoned_cargo_to_sundabar" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=7 TelY=8 TelLev=7 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Arrived at sundabar from abandoned cargo area...." Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_to_secret_area_collectors_1" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="SecretAreaCollectorsEnterance1" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_to_secret_area_collectors_2" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="SecretAreaCollectorsEnterance2" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_secret_area_collectors_1" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="SecretAreaEnterance1" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="teleport_from_secret_area_collectors_2" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="SecretAreaEnterance2" Action is mission assignment=-1 * End of this Event Action Subsection * //-------------------- // Now the influencer makes simple comments without any other implication * Start of an Event Action Subsection * Action label for this action="stay_with_first_mission_comment" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="I think I should destroy the hostile machines around the scientists retreat first, before I venture any furthery. The humans might get destroyed otherwise!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="wow_done_mission_zero" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Hey, I think I've completed this mission! Hey, cool!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="stepped_cable_tunnels" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="This should be service tunnels Tania told me about." Action is mission assignment=-1 * End of this Event Action Subsection * //-------------------- // Now we assign the missions to the influencer through these actions: * Start of an Event Action Subsection * Action label for this action="assign_mission_zero" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Hey, I think I've been assigned a mission! Cool!" Action is mission assignment=0 * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="assign_mission_one" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Hey, I think I've been assigned another mission! Super!" Action is mission assignment=1 * End of this Event Action Subsection * * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="wallEvent1Trigger" Event Action to be triggered by this trigger="wall1Action" Delete the event trigger after it has been triggered=1 * End of this Event Trigger Subsection * * Start of an Event Action Subsection * Action label for this action="wall1Action" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="wall1" modify_obstacle_to_type=237 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Ouch!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="CollapsingBrickWallMSOLobbyTrigger" Event Action to be triggered by this trigger="CollapsingBrickWallMSOLobbyTriggered" Delete the event trigger after it has been triggered=1 Enable this trigger by default=1 * End of this Event Trigger Subsection * * Start of an Event Action Subsection * Action label for this action="CollapsingBrickWallMSOLobbyTriggered" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="CollapsingBrickWallMSOLobby01" modify_obstacle_to_type=237 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Ouch!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="MSOLobbyDeactivateSecurity" Event Action to be triggered by this trigger="DeactivateIntruderDetectorsMSOLobby" Delete the event trigger after it has been triggered=1 Enable this trigger by default=1 * End of this Event Trigger Subsection * * Start of an Event Action Subsection * Action label for this action="DeactivateIntruderDetectorsMSOLobby" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_event_trigger_with_action_label="IntruderDetectorsMSOLobby" modify_event_trigger_to=0 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Ouch!" Action is mission assignment=-1 * End of this Event Action Subsection * * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="IntruderDetectorMSOLobby01" Event Action to be triggered by this trigger="IntruderDetectorsMSOLobby" Delete the event trigger after it has been triggered=1 Enable this trigger by default=1 * End of this Event Trigger Subsection * * Start of an Event Trigger Subsection * Influencer must be at X=2 Y=11 Lev=0 Use map location from map label="IntruderDetectorMSOLobby02" Event Action to be triggered by this trigger="IntruderDetectorsMSOLobby" Delete the event trigger after it has been triggered=1 Enable this trigger by default=1 * End of this Event Trigger Subsection * * Start of an Event Action Subsection * Action label for this action="IntruderDetectorsMSOLobby" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" Teleport to TelX=-1 TelY=-1 TelLev=-1 modify_obstacle_with_label="IntruderLaserTrapMSO02" modify_obstacle_to_type=324 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Ouch!" Action is mission assignment=-1 Also execute action with label="IntruderDetectorsMSOLobby2" * End of this Event Action Subsection * * Start of an Event Action Subsection * Action label for this action="IntruderDetectorsMSOLobby2" Mapchange at X=-1 Y=-1 Lev=-1 to new value=-1 Use map label for map change location="NO_LABEL_DEFINED_YET" modify_obstacle_with_label="IntruderLaserTrapMSO01" modify_obstacle_to_type=326 Teleport to TelX=-1 TelY=-1 TelLev=-1 Use map label for teleport target="NO_LABEL_DEFINED_YET" Action is Influencer say="Ouch!" Action is mission assignment=-1 * End of this Event Action Subsection * ** End of Mission Event Section ** *** End of Mission File *** (leave the above termination text in the file or we might get a segfault/corrupt file termination) *** END OF EVENT ACTION AND EVENT TRIGGER FILE *** LEAVE THIS TERMINATOR IN HERE ***