.\"Generated by db2man.xsl. Don't modify this, modify the source. .de Sh \" Subsection .br .if t .Sp .ne 5 .PP \fB\\$1\fR .PP .. .de Sp \" Vertical space (when we can't use .PP) .if t .sp .5v .if n .sp .. .de Ip \" List item .br .ie \\n(.$>=3 .ne \\$3 .el .ne 3 .IP "\\$1" \\$2 .. .TH "GALAXIS" 6 "" "" "" .SH NAME galaxis \- rescue lifeboats lost in interstellar space .SH "SYNOPSIS" .nf \fBgalaxis\fR .fi .SH "DESCRIPTION" .PP Lifeboats from a crippled interstellar liner are adrift in a starfield. To find them, you can place probes that look in all eight compass directions and tell you how many lifeboats they see. If you drop a probe directly on a lifeboat it will be revealed immediately. Your objective: find the lifeboats as quickly as possible, before the stranded passengers run out of oxygen! .PP This is a UNIX-hosted, curses-based clone of the nifty little Macintosh freeware game Galaxis. It doesn't have the super-simple, point-and-click interface of the original, but compensates by automating away some of the game's simpler deductions. .PP To run it, simply type `galaxis'. The game screen includes a description of all commands, including `?' for detailed help. .SH "AUTHORS" .PP The Macintosh game was designed and written by Christian Franz . This version was cloned by Eric S. Raymond . See ESR's home page at \fIhttp://www.catb.org/~esr/\fR for updates and other resources. .SH "BUGS" .PP This really ought to be an X game, but that would have been too much like work.