## Process this file with automake to produce Makefile.in # $Id: Makefile.am 8481 2006-08-07 07:35:04Z jdorje $ EXTRA_DIST = module.dsc.in SUBDIRS = common client . AM_CPPFLAGS = -I$(top_srcdir)/common/ \ -I$(top_srcdir)/ggzcards/common \ -I$(top_srcdir)/ggzcards/client \ $(GGZMOD_INCLUDES) $(LIBGGZ_INCLUDES) \ $(GTK_CFLAGS) install-data-local: $(GGZ_CONFIG) -D --install --modfile=module.dsc --force uninstall-local: -$(GGZ_CONFIG) -D --remove --modfile=module.dsc ggzexecmod_PROGRAMS = ggz.ggzcards ggz_ggzcards_SOURCES = \ ai.h ai.c \ animation.c animation.h \ cb_main.c cb_main.h \ dlg_bid.c dlg_bid.h \ dlg_main.c dlg_main.h \ dlg_options.c dlg_options.h \ dlg_prefs.c dlg_prefs.h \ dlg_scores.c dlg_scores.h \ drawcard.c drawcard.h \ game.c game.h \ layout.c layout.h \ main.c main.h \ preferences.c preferences.h \ support.c support.h \ table.c table.h # Note: if library X depends on library Y, then library X must be listed # first here. If there's a circular dependency you may have to list the # libs twice! ggz_ggzcards_LDADD = $(top_builddir)/common/libgtk-games.a \ $(GTK_LIBS) $(INTLLIBS) $(LDADD) \ $(top_builddir)/ggzcards/client/libclient.a \ $(top_builddir)/ggzcards/common/libcommon.a \ $(LIB_GGZMOD) $(LIB_GGZ) ggz_ggzcards_LDFLAGS = $(GGZMOD_LDFLAGS) $(LIBGGZ_LDFLAGS) noinst_HEADERS = version.m4