# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2004-12-15 01:09+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" #: ../chess/main.c:162 #, c-format msgid "" "GGZ Gaming Zone\n" "Chess Version %s" msgstr "" #: ../chess/main.c:164 msgid "About Chess" msgstr "" #: ../chess/main.c:165 msgid "" "Copyright (C) 2001 Ismael Orenstein.\n" "\n" "Website: http://www.ggzgamingzone.org/gameclients/chess/" msgstr "" #: ../chess/main_win.c:58 msgid "/_Table" msgstr "" #: ../chess/main_win.c:59 msgid "/Table/Player _list" msgstr "" #: ../chess/main_win.c:61 msgid "/Table/_Sync with server" msgstr "" #: ../chess/main_win.c:63 msgid "/Table/E_xit" msgstr "" #: ../chess/main_win.c:64 msgid "/_Game" msgstr "" #: ../chess/main_win.c:65 msgid "/Game/Request _draw" msgstr "" #: ../chess/main_win.c:67 msgid "/Game/_Call flag" msgstr "" #: ../chess/main_win.c:69 msgid "/_Options" msgstr "" #: ../chess/main_win.c:70 msgid "/Options/_Auto call flag" msgstr "" #: ../chess/main_win.c:72 msgid "/_Help" msgstr "" #: ../chess/main_win.c:73 msgid "/Help/_About" msgstr "" #: ../chess/main_win.c:85 msgid "
/Options/Auto call flag" msgstr "" #: ../chess/main_win.c:121 msgid "GGZ Chess" msgstr "" #: ../chess/main_win.c:192 msgid "White -> 99:99" msgstr "" #: ../chess/main_win.c:218 msgid "Black -> 99:99" msgstr "" #: ../chess/main_win.c:236 msgid "Last moves" msgstr "" #: ../chess/main_win.c:268 msgid "Last moves: \n" msgstr "" #: ../chess/popup.c:56 msgid "Do you want do draw the game ?" msgstr "" #: ../chess/popup.c:65 msgid "" "The server wants to draw the game. That means that either one of the drawing " "condition has happened (like repetition of the same position, or 50 moves " "without a capture), which means that the game will end as a tie if either " "you or your opponent agrees with a draw, or your oponent has asked for a " "draw, which will only happen if you agree about it.\n" "\n" "So, do you want do draw the game ?" msgstr "" #: ../chess/popup.c:91 msgid "Draw" msgstr "" #: ../chess/popup.c:99 msgid "Don't Draw" msgstr "" #: ../chess/popup.c:155 msgid "Select your clock option" msgstr "" #: ../chess/popup.c:171 msgid "No clock" msgstr "" #: ../chess/popup.c:182 msgid "If you select this option, this game won't have a time limit" msgstr "" #: ../chess/popup.c:188 msgid "Server clock" msgstr "" #: ../chess/popup.c:199 msgid "" "Selecting this option, the server will keep track of the time of each " "player. So, the time a player takes to complete a move will start the moment " "the server sends a message to him requesting his move, until the time where " "the server receives his move back. Although it is very hard to cheat using " "this model, the players who have a very lagged connection will be at a " "strong disadvantage. You should only use it on a local LAN or if both you " "and your oponnent have similar connection speeds." msgstr "" #: ../chess/popup.c:205 msgid "Server clock with lag meter" msgstr "" #: ../chess/popup.c:218 msgid "" "This option works just like the server clock, except that it uses ggz's " "builtin lag meter to compensate for lagged connections. It provides a good " "balance between security (the strong point in the server clock) and fairness " "(the strong point in the client clock)" msgstr "" #: ../chess/popup.c:223 msgid "Client clock" msgstr "" #: ../chess/popup.c:234 msgid "" "Selecting this option, each client will keep track of its current time. This " "is the most fair option, as it reduces to zero the effect of lagged " "connections. However, as we keep too much trust in the client, a bad user " "can use a cheated client that won't report the time as expected. So, only " "use this option if you trust your oponnent." msgstr "" #: ../chess/popup.c:244 msgid "Game time :" msgstr "" #: ../chess/popup.c:267 msgid "min : " msgstr "" #: ../chess/popup.c:283 msgid "sec" msgstr "" #: ../chess/popup.c:306 msgid "Send option" msgstr "" #: ../chess/popup.c:315 msgid "Cancel" msgstr "" #: ../chess/popup.c:356 ../chess/popup.c:416 msgid "Promote" msgstr "" #: ../chess/popup.c:371 msgid "Queen" msgstr "" #: ../chess/popup.c:381 msgid "Rook" msgstr "" #: ../chess/popup.c:390 msgid "Bishop" msgstr "" #: ../chess/popup.c:400 msgid "Knight" msgstr "" #: ../common/dlg_chat.c:159 msgid "Player Chat" msgstr "" #: ../common/dlg_exit.c:56 msgid "Are you sure you want to exit?" msgstr "" #: ../common/dlg_exit.c:58 msgid "" "Are you sure you want to exit?\n" "You will not be able to rejoin." msgstr "" #: ../common/dlg_exit.c:62 ../common/dlg_exit.c:67 msgid "Really Exit?" msgstr "" #: ../common/dlg_players.c:120 msgid "Occupied" msgstr "" #: ../common/dlg_players.c:124 msgid "Empty" msgstr "" #: ../common/dlg_players.c:128 msgid "Bot" msgstr "" #: ../common/dlg_players.c:132 msgid "Reserved" msgstr "" #: ../common/dlg_players.c:136 msgid "-" msgstr "" #: ../common/dlg_players.c:166 msgid "Spectator" msgstr "" #: ../common/dlg_players.c:203 msgid "#" msgstr "" #: ../common/dlg_players.c:210 msgid "Status" msgstr "" #: ../common/dlg_players.c:219 msgid "Name" msgstr "" #: ../common/dlg_players.c:261 msgid "Player List" msgstr "" #: ../common/dlg_players.c:276 msgid "List of players:" msgstr "" #: ../common/dlg_players.c:410 msgid "Info" msgstr "" #: ../common/dlg_players.c:428 msgid "Boot player" msgstr "" #: ../common/dlg_players.c:448 msgid "Sit here" msgstr "" #: ../common/dlg_players.c:450 msgid "Move here" msgstr "" #: ../common/dlg_players.c:468 msgid "Play with bot" msgstr "" #: ../common/dlg_players.c:485 msgid "Drop reservation" msgstr "" #: ../common/dlg_players.c:487 msgid "Remove bot" msgstr "" #: ../common/ggzintl.c:44 #, c-format msgid "nls enabled: %s" msgstr ""