/* Copyright (C) 2000 Xavier Hosxe This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __LIST_SPRITE__ #define __LIST_SPRITE__ #include "list.hpp" #include "sprite.hpp" class ListSprite : public List { friend class Elem; public: ListSprite(); void draw(); void drawShadows(); void move(); void collision(); void cleanList(); void killAll(); Sprite* getAnEnemy(); void Add(Sprite * el); protected: int nNumberOfRealEnemy; }; #endif