/* Copyright (C) 2000 Xavier Hosxe This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __SPIRALE__ #define __SPIRALE__ #include #include "sprite.hpp" #include "list.hpp" #include "explosion.hpp" class Spirale : public Sprite { public: Spirale(List *list, int speed,float x,Sprite *toShot); void draw(); void drawShadowable(); void move(); void collision(Sprite *); protected: int state_; float dzInit_; float tetay_; float dtetay_; float destX_,destZ_,destY_; }; #endif