// // Copyright (C) 2001 - 2006 Stephane Magnenat & Luc-Olivier de Charriere // for any question or comment contact us at // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // worker { spriteName = "data/gfx/unit"; startImageStopWalk = 64; startImageStopSwim = 128; startImageStopFly = 0; startImageWalk = 64; startImageSwim = 128; startImageFly = 0; startImageBuild = 192; startImageHarvest = 192; startImageAttack = 0; } explorer { spriteName = "data/gfx/unit"; startImageStopWalk = 0; startImageStopSwim = 0; startImageStopFly = 0; startImageWalk = 0; startImageSwim = 0; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 0; } warrior { spriteName = "data/gfx/unit"; startImageStopWalk = 256; startImageStopSwim = 320; startImageStopFly = 0; startImageWalk = 256; startImageSwim = 320; startImageFly = 0; startImageBuild = 0; startImageHarvest = 0; startImageAttack = 384; }