/* Copyright (C) 2001-2004 Stephane Magnenat & Luc-Olivier de Charrière for any question or comment contact us at or This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __GUI_NUMBER_H #define __GUI_NUMBER_H #include "GUIBase.h" #include #include namespace GAGCore { class Font; } namespace GAGGUI { class Number: public HighlightableWidget { protected: Sint32 nth; Sint32 m; std::vector numbers; std::string font; // cache, recomputed at least on paint GAGCore::Font *fontPtr; int textHeight; public: Number(); Number(const std::string& tooltip, const std::string &tooltipFont); Number(int x, int y, int w, int h, Uint32 hAlign, Uint32 vAlign, int m, const char *font); Number(int x, int y, int w, int h, Uint32 hAlign, Uint32 vAlign, int m, const char *font, const std::string& tooltip, const std::string &tooltipFont); virtual ~Number(); virtual void internalInit(void); virtual void paint(void); void add(int number); void clear(void); void setNth(int nth); void set(int number); int getNth(void); int get(void); protected: virtual void onSDLMouseButtonDown(SDL_Event *event); }; } #endif