/* Copyright (C) 2001-2004 Stephane Magnenat & Luc-Olivier de Charrière for any question or comment contact us at or This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __GUI_RATIO_H #define __GUI_RATIO_H #include "GUIBase.h" #include namespace GAGCore { class Font; } namespace GAGGUI { class Ratio : public HighlightableWidget { protected: int textHeight; GAGCore::Font *fontPtr; std::string font; //! This is the wheight of the scrool bar int size; //! The current value of the scrool bar int value; int oldValue; //! The max value of the scrool bar int max; //! If scrool bar is pressed bool pressed; //! The mouse position when button was pressed int px, py; //! The value before the button was pressed int pValue; float start; float ratio; bool valueUpdated; public: Ratio() { fontPtr=NULL; } Ratio(const std::string& tooltip, const std::string &tooltipFont) : HighlightableWidget(tooltip, tooltipFont) { fontPtr=NULL; } Ratio(int x, int y, int w, int h, Uint32 hAlign, Uint32 vAlign, int size, int value, const char *font); Ratio(int x, int y, int w, int h, Uint32 hAlign, Uint32 vAlign, int size, int value, const char *font, const std::string& tooltip, const std::string &tooltipFont); virtual ~Ratio(); virtual void onTimer(Uint32 tick); virtual void internalInit(void); virtual void paint(void); void set(int newValue) {value=newValue;}; int getMax(void); int get(void); void setScale(float start, float ratio); protected: virtual void onSDLMouseButtonDown(SDL_Event *event); virtual void onSDLMouseButtonUp(SDL_Event *event); virtual void onSDLMouseMotion(SDL_Event *event); }; } #endif