/* Copyright (C) 2001-2004 Stephane Magnenat & Luc-Olivier de Charrière for any question or comment contact us at or This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __SUPPORT_FUNCTION_H #define __SUPPORT_FUNCTION_H #include "GAGSys.h" #include #include #include namespace GAGCore { // rectangle //! return true if (x,y) is in r bool ptInRect(int x, int y, SDL_Rect *r); //! FIXME : please Luc document this void rectClipRect(int &x, int &y, int &w, int &h, SDL_Rect &r); //! FIXME : please Luc document this void rectExtendRect(SDL_Rect *rs, SDL_Rect *rd); //! FIXME : please Luc document this void rectExtendRect(int xs, int ys, int ws, int hs, int *xd, int *yd, int *wd, int *hd); //! FIXME : please Luc document this void sdcRects(SDL_Rect *source, SDL_Rect *destination, const SDL_Rect &clipping); // color space conversion //! do a color space conversion from RGB to HSV void RGBtoHSV( float r, float g, float b, float *h, float *s, float *v ); //! do a color space conversion from HSV to RGB void HSVtoRGB( float *r, float *g, float *b, float h, float s, float v ); // color space conversion support functions //! return min of f1, f2 and f3 float fmin(float f1, float f2, float f3); //! return max of f1, f2 and f3 float fmax(float f1, float f2, float f3); }; #endif