/* Copyright (C) 2001-2004 Stephane Magnenat & Luc-Olivier de Charrière for any question or comment contact us at or This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __AI_H #define __AI_H #ifndef DX9_BACKEND // TODO:Die! #include #else #include #endif #include namespace GAGCore { class InputStream; class OutputStream; } class Player; class Order; class AIImplementation; class AI { public: enum ImplementitionID { NONE=0, NUMBI=1, CASTOR=2, WARRUSH=3, REACHTOINFINITY=4, NICOWAR=5, SIZE, TOUBIB, EXPERIMENTAL_SIZE }; static const ImplementitionID toggleAI=CASTOR; public: //AI(Player *player); //TODO: remove this constructor, and choose the AI the user wants. AI(ImplementitionID implementitionID, Player *player); AI(GAGCore::InputStream *stream, Player *player, Sint32 versionMinor); ~AI(); //void init(ImplementitionID ImplementitionID, Player *player); AIImplementation *aiImplementation; ImplementitionID implementitionID; Player *player; bool load(GAGCore::InputStream *stream, Sint32 versionMinor); void save(GAGCore::OutputStream *stream); static std::string getAIText(int id); boost::shared_ptr getOrder(bool paused); Uint32 step; }; #endif