/* Copyright (C) 2006 Bradley Arsenault This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef CAMPAIGN_SELECTOR_SCREEN_H #define CAMPAIGN_SELECTOR_SCREEN_H #include "Glob2Screen.h" #include "GUIText.h" #include "GUIButton.h" #include "GUIFileList.h" #include class CampaignSelectorScreen : public Glob2Screen { public: CampaignSelectorScreen(bool isSelectingSave=false); void onAction(Widget *source, Action action, int par1, int par2); std::string getCampaignName(); enum { //! Value returned upon screen execution completion when a valid campaign is selected OK = 1, //! Value returned upon screen execution completion when the campaign selection is canceled CANCEL = 2, }; private: //! Title of the screen, depends on the directory given in parameter Text *title; //! The ok button Button *ok; //! The cancel button Button *cancel; /// The list of campaigns FileList *fileList; }; #endif