/* Copyright (C) 2001-2004 Stephane Magnenat & Luc-Olivier de Charrière for any question or comment contact us at or This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "GUIGlob2FileList.h" #include "Game.h" Glob2FileList::Glob2FileList(int x, int y, int w, int h, Uint32 hAlign, Uint32 vAlign, const char *font, const char *dir, const char *extension, const bool recurse) : FileList(x, y, w, h, hAlign, vAlign, font, dir, extension, recurse) { this->generateList(); } Glob2FileList::Glob2FileList(int x, int y, int w, int h, Uint32 hAlign, Uint32 vAlign, const char *font, const char *dir, const std::string& tooltip, const std::string &tooltipFont, const char *extension, const bool recurse) : FileList(x, y, w, h, hAlign, vAlign, font, dir, tooltip, tooltipFont, extension, recurse) { this->generateList(); } Glob2FileList::~Glob2FileList() {} std::string Glob2FileList::fileToList(const char* fileName) const { return glob2FilenameToName(fullName(fileName).c_str()); } std::string Glob2FileList::listToFile(const char* listName) const { return glob2NameToFilename(fullDir().c_str(), listName, extension.c_str()); }