/* Copyright (C) 2007 Bradley Arsenault This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __LANGameInformation_h #define __LANGameInformation_h #include "YOGGameInfo.h" #include "SDL_net.h" ///This class represents the information for a LAN game class LANGameInformation { public: ///Constructs a LANGameInformation with the given game information LANGameInformation(const YOGGameInfo& information); ///Constructs an empty LANGameInformation LANGameInformation(); ///Encodes this LANGameInformation into a bit stream void encodeData(GAGCore::OutputStream* stream) const; ///Decodes this LANGameInformation from a bit stream void decodeData(GAGCore::InputStream* stream); ///Returns the game information const YOGGameInfo& getGameInformation() const; ///Returns the game information for modification YOGGameInfo& getGameInformation(); private: YOGGameInfo gameInfo; }; #endif