/* Copyright (C) 2001-2004 Stephane Magnenat & Luc-Olivier de Charrière for any question or comment contact us at or This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __MAIN_MENU_SCREEN_H #define __MAIN_MENU_SCREEN_H #include "Glob2Screen.h" class MainMenuScreen:public Glob2Screen { public: enum { CAMPAIGN, TUTORIAL, LOAD_GAME, CUSTOM, MULTIPLAYERS_YOG, MULTIPLAYERS_LAN, GAME_SETUP, EDITOR, CREDITS, QUIT, }; public: MainMenuScreen(); virtual ~MainMenuScreen(); void onAction(Widget *source, Action action, int par1, int par2); static int menu(void); }; #endif