/* Copyright (C) 2007 Bradley Arsenault This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __NetBroadcaster_h #define __NetBroadcaster_h #include "LANGameInformation.h" #include "SDL_net.h" ///This class allows for subnet broadcasting (hosting a LAN game) class NetBroadcaster { public: ///Creates a new NetBroadcaster with the given information to broadcast NetBroadcaster(LANGameInformation& info); ~NetBroadcaster(); ///Begins broadcasting the following game information void broadcast(LANGameInformation& info); ///Updates the broadcaster void update(); private: LANGameInformation info; UDPsocket socket; Uint32 lastTime; Uint32 timer; }; #endif