/* Copyright (C) 2001-2006 Stephane Magnenat & Luc-Olivier de Charrière for any question or comment contact us at or This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "UnitEditorScreen.h" #include "GlobalContainer.h" #include "Unit.h" #include "UnitsSkins.h" #include #include #include #include UnitEditorScreen::UnitEditorScreen(Unit *toEdit) : OverlayScreen(globalContainer->gfx, 300, 400) { assert(toEdit); unit = toEdit; // window title addWidget(new Text(0, 5, ALIGN_FILL, ALIGN_TOP, "menu", Toolkit::getStringTable()->getString("[Unit editor]"))); // parameters int ypos = 50; addWidget(new Text(10, ypos, ALIGN_LEFT, ALIGN_TOP, "standard", Toolkit::getStringTable()->getString("[skin]"))); skin = new MultiTextButton(10, ypos, 100, 25, ALIGN_RIGHT, ALIGN_TOP, "standard", "", -1); addWidget(skin); // ypos += 30; addWidget(new Text(10, ypos, ALIGN_LEFT, ALIGN_TOP, "standard", Toolkit::getStringTable()->getString("[hungryness]"))); hungryness = new TextInput(10, ypos, 100, 25, ALIGN_RIGHT, ALIGN_TOP, "standard", ""); addWidget(hungryness); // ok / cancel addWidget(new TextButton(10, 10, 135, 40, ALIGN_LEFT, ALIGN_BOTTOM, "menu", Toolkit::getStringTable()->getString("[ok]"), OK, 13)); addWidget(new TextButton(10, 10, 135, 40, ALIGN_RIGHT, ALIGN_BOTTOM, "menu", Toolkit::getStringTable()->getString("[Cancel]"), CANCEL, 27)); // important, widgets must be initialised by hand as we use custom event loop dispatchInit(); // change widgets's properties globalContainer->unitsSkins->buildSkinsList(skin); skin->setIndexFromText(unit->skinName); hungryness->setText(unit->hungryness); } UnitEditorScreen::~UnitEditorScreen() { } void UnitEditorScreen::onAction(Widget *source, Action action, int par1, int par2) { if ((action==BUTTON_RELEASED) || (action==BUTTON_SHORTCUT)) { if (par1 == OK) { endValue = par1; unit->skinName = skin->getText(); unit->skinPointerFromName(); unit->hungryness = hungryness->getText(); } else if (par1 == CANCEL) { endValue = par1; } }/* if (action==TEXT_ACTIVATED) { if (source==skin) hungryness->deactivate(); else if (source==hungryness) skin->deactivate(); }*/ }