from add_stuff_base import * backup("GameEvent.h") backup("GameEvent.cpp") name = getVariable("name") lines = readLines("GameEvent.h") i = findMarker(lines,"type_append_marker") lines.insert(i, " GE%s,\n" % name.replace("Event", "")) i = findMarker(lines,"event_append_marker") lines.insert(i, """ class mname : public GameEvent { public: ///Constructs a mname event mname(Uint32 step, Sint16 x, Sint16 y, Uint8 type); ///This formats a user-readable message, including translating the message std::string formatMessage(); ///Returns the color of the message after its formatted GAGCore::Color formatColor(); ///Returns the event type Uint8 getEventType(); private: Uint8 type; }; """.replace("mname", name)) writeLines("GameEvent.h", lines) lines = readLines("GameEvent.cpp") i = findMarker(lines, "code_append_marker") lines.insert(i, """ mnameEvent::mname(Uint32 step, Sint16 x, Sint16 y, Uint8 type) : GameEvent(step, x, y), type(type) { } std::string mname::formatMessage() { std::string message; //message += FormatableString(Toolkit::getStringTable("")->getString("")); return message; } GAGCore::Color mname::formatColor() { return GAGCore::Color(0, 0, 0); } Uint8 mname::getEventType() { return GEmname; } """.replace("mname", name)) writeLines("GameEvent.cpp", lines)