#ifndef NEBU_CALLBACKS_H #define NEBU_CALLBACKS_H typedef struct Callbacks { void (*display)(void); void (*idle)(void); void (*keyboard)(int, int, int, int); void (*init)(void); void (*exit)(void); void (*initGL)(void); void (*mouse)(int, int, int, int); void (*mouseMotion)(int, int); char *name; } Callbacks; #endif