#ifndef AUDIO_H #define AUDIO_H #include "sound_glue.h" #define SONG_PREFIX "song_" /* menu sound enumerations */ enum { fx_action, fx_highlight }; #include "SDL.h" #include "SDL_sound.h" #include #include #include extern void Sound_loadFX(void); extern void Sound_init(void); extern void Sound_shutdown(void); extern void Sound_load(char *name); extern void Sound_play(void); extern void Sound_stop(void); extern void Sound_idle(void); extern void Sound_setMusicVolume(float volume); extern void Sound_setFxVolume(float volume); extern void Sound_reloadTrack(void); extern void Sound_initTracks(void); extern void Sound_setup(void); #endif