#ifndef SWITCHCALLBACKS_H #define SWITCHCALLBACKS_H #include "Nebu_base.h" extern Callbacks gameCallbacks; extern Callbacks guiCallbacks; extern Callbacks pauseCallbacks; extern Callbacks configureCallbacks; extern Callbacks promptCallbacks; extern Callbacks creditsCallbacks; extern Callbacks timedemoCallbacks; extern void restoreCallbacks(void); extern void switchCallbacks(Callbacks* callbacks); extern void updateCallbacks(void); extern void setCallback(const char *name); #endif