#ifndef CAMERA_H #define CAMERA_H typedef struct { int interpolated_cam; int interpolated_target; int coupled; int freedom[3]; int type; } CameraType; typedef struct { float cam[3]; float target[3]; float movement[4]; /* indices CAM_R, CAM_CHI, CAM_PHI, CAM_PHI_OFFSET */ CameraType type; } Camera; enum { CAM_FREE_R = 0, CAM_FREE_PHI, CAM_FREE_CHI }; enum { CAM_CIRCLE = 0, CAM_FOLLOW, CAM_COCKPIT, CAM_FREE }; enum { CAM_R = 0, CAM_CHI, CAM_PHI, CAM_PHI_OFFSET }; extern char *cam_names[]; extern float cam_defaults[][3]; void nextCameraType(void); void doCameraMovement(void); #endif