#ifndef GLTRON_H #define GLTRON_H /* gltron Copyright (C) 1999 by Andreas Umbach */ #define RC_NAME ".gltronrc" /* Win32 port maintained by Andreas Umbach */ #ifdef WIN32 #include #undef RC_NAME #define RC_NAME "gltron.ini" #endif /* WIN32 */ /* MacOS port maintained by Darrell Walisser */ #ifdef macintosh /* os9/classic */ #include #undef RC_NAME #define RC_NAME "gltronPrefs.txt" #endif #ifdef __APPLE__ /* osx */ #undef RC_NAME #define RC_NAME "gltronPrefs.txt" #endif /* the engine */ #include "Nebu.h" /* subsystems */ #include "game/game.h" #include "configuration/configuration.h" #include "video/video.h" #include "audio/audio.h" #include "input/input.h" #endif /* GLTRON_H */