#ifndef FONTTEX_H #define FONTTEX_H typedef struct { int nTextures; int texwidth; /* texture width */ int width; /* character width */ int lower; /* lowest ascii character (normally: 32) */ int upper; /* highest ascii character (normally: 126) */ int *texID; char *fontname; char *bitmapname; int bitmapTexwidth; int bitmapWidth; /* character width */ } FontTex; #endif