noinst_LIBRARIES=libvideo.a libvideo_a_SOURCES = \ artpack.c explosion.c fonts.c fonttex.c gamegraphics.c \ graphics_fx.c graphics_hud.c graphics_lights.c \ graphics_utility.c graphics_world.c \ load_texture.c material.c model.c recognizer.c \ screenshot.c skybox.c texture.c trail.c trail_geometry.c \ trail_render.c video.c visuals_2d.c AM_CFLAGS = \ -I$(top_srcdir)/lua/include \ -I$(top_srcdir)/nebu/include \ -I$(top_srcdir)/src/include